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At Kay’s birth, a seer prophesied that Kay would forever be emotionally cold and withdrawn. It was also said that he would be without peer in his stubbornness. The prophecy continued that he would be nearly impervious to harm throughout his life, especially from fire or magic, that he could cast fire from his hands, that he would need little sleep, and that he would grow as tall as the trees. It was also said that Kay’s sword would be deadly, and any man merely wounded by a blow from Kay’s sword would find the wound impossible to heal.
Grown now, many of the prophecies have been found to be at least partially true (if even only by ownership of magical items). Kay is over 7-and-a-half feet tall with the rest of him in proportion to his height; he is a truly massive man. Others find him extraordinarily attractive, although his near-constant irritability and pride are off-putting to most. He has a flawless complexion; any wound he suffers does not scar.With hazel eyes and red hair along with his size, he is the center of attention in any crowd.
Sir Kay is deeply religious, recognizing several gods’ authority, but serves no one but the King. He is extremely efficient and dangerous in battle, annoyed by sycophants, fools, and those he perceives to lack honor.
Sir Kay Cynyrsson, Human Paladin 18CR18
XP 153,600
LG Medium humanoid
Init +5
DEFENSE
AC 24, touch 11, flat-footed 23 (+1 Dex, +13 armor)
hp 121
Spell Resistance 13 (armor)
Spell Resistance 13 (armor)
Fort +16, Ref +11, Will +11
OFFENSE
Speed 30 ft.
Melee +2 holy flaming greatsword +25 (2d6+8/17-20) holy, +1d6 fire
Full Attack+2 holy f laming greatsword +25/20/15/10 (2d6+8/17-20) holy, +1d6 fire
Attack Options Smite evil; turn undead
Special Actions Aura of courage; Aura of Good; Detect evil; Divine grace; Divine health; Lay on hands; Remove disease; Special mount
Space 5 ft. Reach 5 ft.
Full Attack
Attack Options Smite evil; turn undead
Special Actions Aura of courage; Aura of Good; Detect evil; Divine grace; Divine health; Lay on hands; Remove disease; Special mount
Space 5 ft. Reach 5 ft.
STATISTICS
Str 16 (+2)=18, Dex 12, Con 13, Int 11, Wis 13, Cha 19
Base Atk +18; Grapple +22
Feats: Armor Proficiency (Light, Medium, Heavy), Blindfight, Improved Critical, Improved Initiative, Improved Sunder, Leadership, Power Attack, Quick Draw, Shield Proficiency, Weapon Focus (Greatsword), Weapon Proficiency (Simple, Martial)
Skills: Concentration 1, Diplomacy 11, Handle Animal 11, Heal 1, Jump 4, Knowledge (nobility) 4, Knowledge (religion) 6, Ride 23, Sense Motive 22
Languages Common
SPELLS PREPAREDCL18
3rd-- (DC 14) cure moderate wounds; dispel magic
2nd-- (DC 13) bulls strength; delay poison, resist energy
1st-- (DC 12) detect undead; protection from evil (x2); restoration, lesser
Please note: All my NPCs are free for you to use. Please, feel free to use them. All I ask is a note to let me know if, where, when, and how it was used.
**Many thanks to Biroscanerd for the image.
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Previous "K"s:
2014: K is for Kell's Force Tonic (beverage)
2013: K is for Kith, Sin (creature)
2012: K is for Kel, Scokin
2011: K is for Key, Undead Skeleton
2nd-- (DC 13) bulls strength; delay poison, resist energy
1st-- (DC 12) detect undead; protection from evil (x2); restoration, lesser
EQUIPMENT
+2 holy flaming greatsword, +5 spell resistance full plate, Gauntlets of Ogre power, Boots of Striding and Springing
**Many thanks to Biroscanerd for the image.
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Previous "K"s:
2014: K is for Kell's Force Tonic (beverage)
2013: K is for Kith, Sin (creature)
2012: K is for Kel, Scokin
2011: K is for Key, Undead Skeleton
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