A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

Showing posts with label Books. Show all posts
Showing posts with label Books. Show all posts

18 January 2016

Haggling Over Price--CONTEST

George Bernard Shaw: Madam, would you sleep with me for a million pounds?
Actress: My goodness, Well, I’d certainly think about it.
Shaw: Would you sleep with me for a pound?
Actress: Certainly not! What kind of woman do you think I am?!
Shaw: Madam, we’ve already established that. Now we are haggling about the price.

I've been hovering between 98 and 99 followers to the Stronghold Blog for quite a while now. My ego needs a bit of a stroking, so I'd like to see the triple digit boundary finally crossed.

So. Here's what I propose.

I have here a spare copy of a Pathfinder Campaign Setting Bestiary that's taking up 64 pages (and nearly 50 monsters) worth of shelf space. I'd like to give it away to a deserving—and desiring—home. I'm offering it up to followers of the blog only.
  • If you're a follower and would like a Pathfinder book, leave a comment. 
  • If you're a follower—and are strictly Old School—but know someone who would like a Pathfinder book, have them come on over and follow the blog.
  • If you're not a follower and would like a Pathfinder book, follow the blog and leave a comment.
  • If you're not a follower—and are strictly Old School—but know someone who would like a Pathfinder book, have them come on over and follow the blog. And follow it yourself, just for good measure.
I'll keep the contest open until midnight, January 31, 2016 (MST). Anyone who wants to participate and leaves a comment before that time will be considered. Winners will be determined by a random dice roll.

That's it. Let the commenting and following begin. I really want to get this book to a good home.

14 January 2016

[Found Items] Thrift Store Swords and Starships!

OK. I need to brag.

On a whim I stopped by the local thrift store on the way home tonight. Occasionally they'll have bags of Lego bricks (I've found a few bags of miscellaneous pieces; my son found an entire 10" tall Bionicle warrior once...and most recently an Imperial TIE Defender...missing only one piece and the pilot) or perfectly serviceable Nerf dart guns. I rarely look at the book section because it's dominated with either Stephen King titles that I already have or Harlequin romances.

Tonight? No Lego bricks, although there was a large bag of fake MegaBlok knock-offs that I passed over. Decided to wander through the books and videos, hoping to find a copy of Labyrinth somewhere. No luck on that, but the minuscule Sci-Fi/Fantasy section had a bit of a treasure.

Picked up all six of these titles for a total of $7.50, including tax. Books 1–3 of the Mageworld Saga by Debra Doyle & James D. McDonald and the three Books of the Sword by Fred Saberhagen.

Now, I've had the Mageworld Saga for years, and found copies of the first two Books of the Sword a couple years ago at a Convention. My Mageworld copies are pretty ragged, even with as careful as I am with books, they've been read and re-read—They're quite well-loved, actually. And my Saberhagens saw much better days years before I picked them up. They're pretty ragged; I only picked them up because I'd been looking for them for a couple years.

I wanted secondary copies of these, of course. But even better—aside from the price—was the fact that these 6 books are pristine. They don't look like they've ever been opened; admittedly, The First Book of Swords has a bit of a spine-crease and the front cover of The Second Book of Swords has some ink transfer on it. Apparently, a National Geographic Society membership card from 1990 (which was stuck to the cover) will adhere to—and the ink transfer to—a book cover if left pressed against it long enough.

If you've never read the Mageworld Saga, I'd highly recommend it. A ripping good space opera series, with a good bit of action and a nice helping of magic added in...good stuff. The Saberhagen also comes highly recommended; I enjoyed the first book and the others have been working their way to the top of my "To Read" pile.

This just five days after getting a neat little haul from a downtown used book store, the largest one in the state. Dropped in with my wife while walking to my office holiday party (yeah, a post-New Year's Christmas party). It's a dangerous place, because I could literally spend hundreds of dollars there if I was allowed to do so.

I've always wanted to read Asprin's "Myth" books and was pleasantly surprised to find a 2-in-1 copy. The Face of a Stranger is a great Victorian mystery (an English detective wakes up in the hospital with a bad case of amnesia, and must discover his own identity while solving an important case involving the nobility). And a neat-looking little mystery from Isaac Asimov that I'm looking forward to reading.

All told, I'm pleased with my finds this past week; it's been a long time since I've been quite so lucky with great books for my library.

And just so I don't run afoul of the Joesky tax, here's a quick little random d20 table of books (and things stuck inside them) that you might find in that mage's dusty old library—hooks and idea germs for encounters, adventures, or campaigns:


d20 Roll
Title
1
The Everyday Application of Novel Divination
2
The Axe: A Tutorial
3
Heretics Opposing the Fire God
4
The Storm God's Invocations
5
The Minor Powers of the Great Traveling Gods
6
The Wonderful Stories of the Mysterious Plant God
7
An Expose of the Theocratic Earldom's Early Pirates
8
Sleeping Patterns of the Bugbear
9
The Trident: A Tutorial to Maintenance
10
The Subtle Truths of the Sky God
11
A Treatise of Thaumaturgy
12
Legendary Warlords
13
Virtues of the Revenge Gods
14
Hunting Habits of the Basilisk
15
A Magus' Text on Remedial Summoning
16
An Examination of the Kingdom's Cultural Annals
17
A Study of Basic Magical Arts
18
Essential Alchemy
19
Classic Evocations of the Journeyman
20
Theological Crimes in the Empire


Roll d4 times on the following table to find out "What's Inside."


d20 Roll
What's Inside
1-6
Nothing
7
Dog-eared pages marking pages with underlined passages
8
A shopping list written in code
9
Several love letters stuck haphazardly into the book
10
Hand-written notes in the margins totally unrelated to the subject of the book
11
Personal notes in the margins of several concurrent pages warning of a coming doomsday
12
A hand-written dedication in the front of the book
13
Bookmarks (d6) marking pages with errors
14
Triangular scraps of paper with notes in a foreign language
15
A document with a list of dates in the back of the book
16
A list of foreign locations in an archaic language
17
Three scraps of parchment in some kind of code that seem to have no connection
18
A list of birthdays in an archaic tongue secreted in the binding
19
A map of a local castle or keep, including secret doors and passageways
20
A map of a lost city tucked inside the binding

04 August 2015

Twisted

I love me some horror. Movies, books, comics...you name it (unless it's a gore-vehicle, torture porn, satanic worship or possession, or voodoo) and i like it.

I have fond memories of watching the local Nightmare theater when I was...oh, let's say pre-school age. I remember sneaking into the basement to watch snippets of Alien that my brother and his date were watching on an early VCR. I read just about anything by King or Koontz that I could get my hands on. Same with Poe. The book fairs in elementary school supplied me with lots of "ghost story" books.

I'm still convinced that there's something in my parents' basement that will grab my hand between the time that I turn off the lights and start up the stairs. (That belief far predates Alien, by the way.) There's also a room in that house in which I will not sleep. Don't ask me why, I won't tell you.

As I mentioned above, I have my limits...again, for reasons I won't go into here. But largely, I love horror. There's only a couple movies that I can say have truly creeped me out. I've only read a few books that have truly scared me. One of those is King's The Shining. I first read it one night with a vicious winter storm raging outside my bedroom window. That lead to a couple of sleepless nights.

Yesterday morning I finished a book that hit that spot. It's being added to the list. That book is Twisted, by Michaelbrent Collings. [Aside & Disclaimer: I consider Michaelbrent to be a friend. However, I've received nothing for my review of this novel except a buttload of goosebumps and some long overnight hours. In fact, now that I think about it, I owe Michaelbrent a good-natured punch in the nose next time I see him. You see, last night I'd just finished my shower and headed downstairs to do some writing. We live in a split-level entry house, with a big picture window overlooking the entry way. As I walked downstairs I could swear--and will swear--that I saw, just for a moment, a white figure--a child--standing outside about 3 feet from the porch, staring up at me through the window. Now, you may say it was a reflection in the glass and a mixture of the stairway light and the porch light and the trees out in the front yard. But I know what I saw; my heart skipped a beat or two and I gasped out loud...and I'm pretty sure it's all Michaelbrent's fault. My wife and kids laughed, but the hair is standing up on my arms and neck just remembering it a few hours later. Not many books or movies have done that to me. End aside.]

Without giving too much away, let me start by saying the book involves the supernatural, the macabre, family relations, deep emotional issues, and complex characters. Oh, and twists. Every time you get comfortably sure you know what's going on, Michaelbrent cranks the steering wheel and yanks up on the emergency break, sending the story--and your suppositions--into a wild spin.

From the back of the book: "The Douglas family just wants to live their lives, and maybe find a bit of happiness. But when the ghost in their home breaks out of a centuries-long sleep, all hope for happiness will die. Because the thing that haunts them is not just evil... It is something much, much worse. Watching them from the shadows. Hungry to start killing once more. And thirsty for the blood of the children, the blood he has so long been denied. The thing that haunts them is not just evil. It is twisted."

I cannot recommend this book strongly enough. Grab a copy. It's available in Kindle e-format, in softcover, and from Audible. 

The book is Twisted. And it certainly is.

14 July 2015

[From the Mailbag] Kickstarter TPK Happiness!

If you've been around the internet for any length of time, I'm sure you're aware that Kickstarter projects are a mixed bag. Particularly, it seems, where RPG materials are concerned. Some are just bad ideas to begin with. Some are good ideas, but don't get the backing they need or deserve. Some are great ideas that fund--sometimes spectacularly--and are never heard from again.

Then there's the good stuff. Ahhh, yes. The good stuff.

Look. There are some good Kickstarter campaigns that make wild promises and never seem to deliver. I think we know of at least one "infinite" example. The names associated with these campaigns become watch-words. Just head over to Tenkar's Tavern and you'll learn about a few from his excellent and often money-saving reviews. There are some campaigns that fund and rush to get a project out the door...and it winds up crappy disappointing less than it could have been. I've seen a few of those.

Then there are those campaigns from individuals and/or companies that you can trust; who will fund, communicate, and provide product ... and will take their time to do so to ensure a quality product.

In my opinion, that's TPK Games in a nutshell.

TPK has a great reputation in my house. My kids know (and fear) the company logo. But they also know that it means fun, creative, and imaginative gaming material. And quality.

This is what I received in the mail just ten minutes ago.
 Yeah. So eager to share that I just pulled everything out onto my lap/keyboard and took a photo. The main product of the KS: Fen of the Five-Fold Maw adventure and chase cards. Thrown in as incentives are copies of Feats Reforged Vols II and III. (I already have Vol. I.) And, as a bonus, a TPK pin. Here's a close-up of Fen and the chase cards (and pin).


Brian and his team over at TPK are great people. Not only are they creative and know how to put out a good product, they're honest and communicate with their customers. Fen was a little late coming out in hard copy, largely because of some production issues on the printer's end. But TPK sent out constant and frequent updates, enough so that I never once pictured them sitting on a beach in Cabo drinking umbrella drinks. I cannot stress this enough: TPK Games stuff is so good and they're such a good company that I'll wait patiently and without complaint for their product. Period. They're currently running a new KS campaign, called Wardens of the Wild. Just as soon as my next paycheck comes in, I'm hitting the pledge button on this one. I trust them enough to do so on this elf-centric product, even though dwarves are more my style, simply because TPK MEANS QUALITY.

And if you haven't already picked up a copy of Fen of the Five-Fold Maw for yourself, hit the link and get one NOW.

Now you'll have to excuse me while I go seek out a cold beverage, a shady spot, and start a read-through of Fen. I'll see you all later.

(Go get a copy. Seriously.)

19 June 2015

[From the Mailbag] Mixed Bag of Goodies

An odd day today, deep in the throes of some manner of food allergy--dinner last night got contaminated somehow.... All day today the symptoms have been getting worse; currently I’m feeling like a bad case of the flu. Body aches, dizziness, nausea...then add in the bloating, excessive gas, and “bodily excretions” and I’m down for the count.

Fortunately, we were able to have some family fun today before the symptoms really set their claws into my midsection. My oldest two kids have been at a Youth Conference since Wednesday--a spiritual retreat for the youth of my church, in which all the youth of a certain region gather together for inspiration and spiritual education & growth. Did it myself as a teenager without complaint. This one was held at a two-year junior college 110 miles south of our home; for a variety of reasons, we decided to circumvent the norm (the church youth leaders usually convey them home) by driving down early in the morning with my youngest two in tow, pick up the eldest two, and do some “daycation” day trip stuff. Whenever we head that far south, we usually take the interstate, but when we head home, we tend to take the old state highway back up. This takes you through some quaint little towns and farm communities and is a restful, scenic trip.

This time around, we stopped at a town’s “Art and History Museum”--mostly because the wife’s ancestors helped found the town and I wanted her to have the chance to see some pictures or artifacts from her family and show them to the kids. Sure enough, her ancestors’ names were on a plinth right outside the converted mansion, and then in several of the rooms and nooks were artifacts and pictures of her relations, including a steamer trunk, baby clothes, and musical instruments of her relations that came across the plains with the early Mormon immigrants. Got some great pictures for the family album and the kids had fun.

(Incidentally, I loved the layout of this house and quickly sketched out some ideas to use in a future map. Inspiration is everywhere!)

By this time, the symptoms were grabbing hold and we still had another 60-odd miles to travel. Much to my delight when we arrived home, Fed Ex had delivered some books I’ve been anxiously awaiting. There’s nothing better than learning back-ordered books have finally come into stock and been shipped out. I hate my money hanging out there doing someone else some good while I wait and wait without product.

The only mitigating factor to my happiness (besides my physical ailments) was the state of the package. Noble Knight Games has always served me well in the past, without serious complaint. Even when I had an OOP miniature arrive broken, they rectified the situation immediately. But this was ridiculous.

Rather than using a small box, or even a padded envelope, to protect my shipment, they essentially “flat-packed” the books within a collapsed shipping box. The ends were taped with packing tape (except for slits on the side, which would allow dirt, etc., into the package).

Inside, they were wrapped in layers of butcher paper for padding. Not bubble wrap, or even packing peanuts (like if they were in a normally assembled box) I'm not exactly sure what the "cushion rating" is of butcher paper wrapped around objects, but apparently that's what my order rated.Now, when I got them out, they WERE held in one large plastic zipper-close-type bag. This would have mollified my concerns re: damage, except that the main bag WAS NOT SEALED (See below). This, boys and girls, in case you were not aware, drastically reduces the protective power of a plastic zipper-close-type bag. Sigh.

 But here’s what I received, with a squeal or two of delight from me.

First off, two titles from Expeditious Retreat Press--Monster Geographica: Marsh & Aquatic and Monster Geographica: Forest. These will fit well with the Monster Geographica: Underground volume that I already have in the collection. While I don’t really like the layout of these books (they’re arranged alphabetically under respective CR rather than like traditional monster manuals AND they don’t use the easier-to-read “one page, one monster” format) and they don’t have any artwork, they’re still (a) bestiaries and (b) full of fun, different, and mean critters. Plus, hey, MONSTERS, am I right?

Next was a volume for which I’ve searched for the past year: the Encyclopedia of Villains from Fast Forward Entertainment. Now, I’ve seen/heard lots of complaints about FFE, and some of that is justified and has kept me from picking up some various titles in the past. This one, however, comes recommended by +Tim Shorts  and with good reason. I think Tim likes NPCs about as much as I do...which is a lot. But, for all my devotion to 3.x, I will admit that statblocks and rolling up NPCs is far from my favorite gaming activity. I’ll jump at any chance I get to grab hold of some pre-gen NPCs; add in the fact that it’s an entire book of NPCs and that there’s a wide range of CRs: added bonus. Then add in backstory, associations, maps, etc.? WINNING PRODUCT RIGHT HERE.

I grabbed a copy of Arcana Unearthed because I like Monte Cook’s work, I like the Book Of Experimental Might, and it has some intriguing options/alternative rules. Plus, it was less than $5 and in great shape, so that certainly didn’t hurt.

Finally, the piece de resistance: Armory’s 30-Sided Dice Gaming Tables. I’ve always wanted a copy, but never found one in good shape at the right time. This time I lucked out. I love tables, especially d30 tables, and these are all useful, both at the table and for world-building. The contents take me back to a more innocent time of gaming and of life. The tables are printed around random black and white line images of lead miniatures from various distributors. The back cover is an advertisement for Armory’s 30-sided dice and “dice inking pens.” The text itself is typed out in classic dot-matrix Courier font; I’d use it in my own Stronghold ‘Zine for nostalgia if I didn’t hate the look of Courier so much. But the quaintness and nostalgia was definitely palpable, and the typos (“I do not have to many” jumped right off the page at me) added to the feeling that this really was printed in someone’s basement (or after hours on the shared work printer and then copied under some sucker’s customer code) and took me back decades. Even though this one came bagged and boarded for protection and storage, I think it’s going to see some use.

So, the day balances out. I have some reading material for when I curl up in the fetal position from the physical effects of my allergies. That’s always a good thing. At least I’m done with Issue #2 of the Stronghold ‘Zine until it comes back from my proof readers. Plus, tomorrow is Free RPG Day, one of my most favorite days of the year (although from the website it appears that several companies will be sending out the same re-tread free items from last year (and the year before, etc.)).

Oddly enough, I received shipping notices for this package and a package from another company on the same day; this one from Wisconsin and the other from Missouri. Both sent Fed Ex. Both sent using the same shipping option. Both hit the local distribution hub on the same day. The Missouri package says that the scheduled delivery on the other package is Wednesday, the 24th.  Hmm. Either some higher power doesn’t want me to explode from over-happiness today, or there’s something about Wednesday that requires some “Found Stuff” happiness. I’m not sure which option is more frightening.

23 April 2015

Long Live The King! (Flayed Though He May Be....)

My friend, +Tim Shorts from The Manor and GM Games has released a new nugget of S&W happiness.

The Flayed King is his latest offering. It's a 'zine/adventure that's once again up to Tim's normal EXCELLENT standards. It's  also sufficiently gruesome fun, even if you happen to be one that judges a booklet by its cover, that is. (A cover, I might add, that was birthed from the talented hands and warped magnificent mind of the great +Jim Magnusson. You could drop this into any ongoing campaign as a side quest or run it as a one-shot.

It's on sale and (at least for now) it's FREE! FREE! FREE! Head on over here and pick yourself up a copy.

13 February 2015

Life, the Universe...You Know the Rest....

I'm here attending the 2015 edition of the Utah-based writing conference "Life, The Universe, and Everything." It's been a good experience, as it is every year. This year, there've been some special highlights, though. They've even had a couple of panel discussions that are RPG-related, although there were some more technically-oriented discussions at the same time that took precedence. Everything I've heard, though, has been applicable to all forms of writing, whether it be sci-fi, fantasy, romance, general fiction, or RPG writing. If you're ever in the area around Valentine's Day, I'd recommend it, and do so highly.

Plus, if you let me know, I'd love to sit down and have a bite to eat with you too.

Honestly? As fun as my experiences have been at the Salt Lake Comic-Cons and the local FantasyCon, I'd take LTUE any day. Honestly. Granted, it's a different type of event, with a different focus, but the inspiration and education I get here every year is amazing.

Some of the highlights:
  • Michaelbrent Collings espousing "Because the dog!" as a motive for villainy. (Let me 'splain: the hero is standing with his friend with the villain of the piece walks up, punches the hero's friend in the face, and yells, "Because the dog!" before fleeing. (In response to the hero's friend harming/killing the villain's pet.)
  • perhaps the greatest summary of the War in Heaven and the casting out of Heaven of Lucifer and his angels. Not everyone in the room appreciated it due to a severe case of "stick-up-the-rear-itis"...but then, those who have ears to hear....
  • Listening to a PhD in economics discuss the economics of Super-Villainy, including various types of "rewards" and the motivations behind collecting said awards.
  • Hearing Howard Tayler, Michaelbrent Collings, and L.E. Modessit debate Sanderson's First Law.
    Some additional highlights of this discussion: the idea that magic systems should be AWESOME/interesting/wonderful. (They don't need to be AWESOME, says Modessit, because subtle is sometimes more effective. It was then clarified that AWESOME in this context meant interesting, or even more exact: interesting. Also: that it should always exact something from the user/caster.
  • A frank presentation by Sandra Tayler, Howard's wife, on how to "Break through Blockages," whether that be your Inner Critic, your Voice of Perfection, your kids/work/church/social obligations, or your fear of failure. She also discussed how to experiment with your writing process, to learn what worked best for you. Most importantly, perhaps, was her observation that you need to learn who, in your life, feeds the "voices" and who in your life is your ally against the "voices." Oh yeah, also that most "time complaints" are simply masks for a deeper blockate: in 10 years, what memory is going to satisfy you more--playing "Plants vs. Zombies"? or writing something/being creative?

    But the greatest highlights so far? In ascending order:
  • The official debut of the horror anthology Old Scratch and Owl Hoots containing my real-life alter-ego's first official published work. If you haven't had a chance to pick up a copy, Umm.... Why not? I'm serious.... My contributions aside, there are some chilling works here, including some of the best in Utah horror. I'm honored to have been included in the volume.
  • My first request to sign a book. To young Melissa, wherever you are, thank you for that experience. I hope you enjoy the stories.
  • Having an established author-friend, one whom I respect greatly, ask me for my autograph in his copy, followed by the assertion that mine "was the only signature he wanted to deface his copy." He then told me that the book would be going into his library, in the corner reserved for authors he knew...and that I'd be right there beside Brandon Sanderson, Larry Correia, and a host of other men whose written work I admire.
  • Being able to spend this time with my family, all of whom are aspiring writers and artists in their own right.
The only real downside so far? My friend, Dr. Michael Collings, who is a FIXTURE at LTUE (he's only missed a couple of sessions in the 30+ year history of the conference) apparently failed to even get a formal invitation from this year's organizers. Not only is he a fixture here, he is a true scholar of speculative fiction and a great writer in his own right. (If you don't believe me, or haven't heard of him, click the link there on his name and take a gander.) Plus, it's one of the only times each year I get to sit with him and chat. It's been a real loss. SHAME ON YOU, LTUE. Granted, the loss was mitigated by being able to talk with his wife, the lovely and gracious Judi Collings, and of course his son, Michaelbrent.

Anyway, the conference runs through Saturday, February 14th. Once that's over, I can get back to layout work on Issue #1 of The Stronghold.

I promise.

03 February 2015

[From the Mailbag] Mythoard January 2015

So.... Bad day yesterday, all day. As you may know if you read yesterday's post, it was a bad day made much better by the arrival of the Storyteller's Thesaurus.

Then I get home, and by 11 p.m. Google+ feed has blown up with people raving about the receipt of their January Mythoard package.

Wait a second, I think. I'm a subscriber...where's MY package?!? So I turn to my son (who was the first one home yesterday) and I ask, calmly: "BOY!" (for often I call him "Boy") "Boy!" I say, "Was there any kind of a package in today's mail for me?"

"Oh, yeah. There was one."

(silence for a moment or two)

"Um...son.... Where is it?"

"Oh, I left it on the table by the front door."

(facepalm)

(second facepalm as my boy has not yet moved to retrieve said package)

"Um.... Could I have it please?!?"

For those of you who may still not know about Mythoard, Mythoard is the first Tabletop RPG Subscription box! From the website: "From modules, minis and maps to rules supplements, accessories and dice, you'll be sure to find some great RPG treasure in every single box! Sign up today for your own hoard!"
Quest for the Mythoard, No.1  Randy Musseau 2015
And oh, baby...did it make my day even brighter. I didn't have my camera with me, so I don't have pics, but let's look at a quick roster of what was inside:

  • First was a pair of polyhedral dice in orange and black vortex: a d4 and a d8--these match the orange and black d6 from last month's Mythoard offering. Sweet, especially considering my motto. [Aside: for any new readers, I am firmly convinced that there is no such thing as "too many dice" because, well.... Hey! Dice! Ahem. Period. Your argument is invalid. End aside.] . Courtesy of Chessex Games.
  • A button featuring Thopas, the gnome. Courtesy of Lesser Gnome.
  • An unpainted metal miniature version of Thopas. Also courtesy of Lesser Gnome.
  • Two Mythoard two-pocket folders with front cover art by Randy Musseau (see above), back cover art/maps/text by Monkeyblood Design and Chubby Monster Games. I found it kind of humorous that the map was for "Tenkar's Tomb." I can only imagine this refers to the infamous Tenkar, and that he went out in a spectacular fashion.
  • Inside one of the folders were two cardstock sheets: one a preview of Old West firearm rules for the DCC game: Black Powder, Black Magic and the other a copy of "The Brimstone Epitaph," an Old West newspaper. Both courtesy of Stormlord Publishing.
  • Next out was an encounter card deck of 54 system-neutral "monster inspiration" cards rather than stat cards. Clever idea; they'll be useful for at-table random encounter generation. My deck was the Fey, Constructs, and Wildlife deck. I understand that there were two other decks and inclusion in each package was random. The artwork is fantastic; I'm definitely going to try and pick up more of these. Courtesy of Inkwell Ideas. A pair of solid-cover card sleeves were included as well, for use with these encounter cards.
  • Last out was a Pits & Peril supplement, "The Powers That Be." There's always room for another couple deities in a pantheon. I need to devote a bit more time to this one, but there's likely something good there for mining, at the least.
So. All in all, Groundhog Day came up good for me. I feel content today, and can't wait until the next Mythoard. The first two have been really great, full of good stuff. Well worth the price, in my opinion. As of this writing, there's 180 spots left of 250 for the February package...swing over and sign yourself up!

02 February 2015

[From the Mailbag] Kickstarter FULFILLED! Storyteller's Anthology

Today is one of those sadly all-too rare of days: the day when a Kickstarter promise is FULFILLED.

There have been many unfulfilled Kickstarters that have made me wary and choosy about the projects to which I pledge. Several of those actually have my money. Sigh.

But this one.... This one made it to the finish line, and then some.

The Storyteller's Thesaurus is one that I've been eagerly awaiting ever since the initial announcement and KS launch. Chalk that up to my being an (1) English Major, (2) Word Geek, (3) aspiring writer, (4) recreational Dungeon Master, (5) Bibliophile/bibliophage, (6) Dictionary collector.

The tome was supposed to be released in October 2014. To be fair, the PDF was released on-time and I've used it numerous times. However, I note the time-delay issue only for the record. Not only were the publishers more than candid and forthcoming with their frequent updates, I'm more than pleased with the final result; the additional time was certainly worth the wait, considering the product they put out. Here's what I saw when I opened the box:

Imagine my surprise...when I pledged, I pledged for the leather cover AND a softcover. After all, I need one for the home and one for the office, right? Well, somewhere in the intervening months I apparently missed a vote to make the softcover a hardcover. That made me smile in and of itself. Then to see that they added a dust cover for the leather version as well (seen at the upper left, removed)? Magnificent. Of course, the leather cover is itself magnificent; the cloth-bound hardcover is nothing to complain about either. The content? 550 pages of synonyms, from medieval/fantasy weapons to modern military vehicles and firearms. Transportation of all kinds. Animals, real and imagined. Plants, symbols, and descriptive terms usable in ANY genre of storytelling. And it comes with a truly MASSIVE index, helping you find your way through the pages and words.

Truthfully, I'm not sure that I could have (reasonably) asked for anything more. After all, the gilded pages, silken page finders, and the hand-illuminated pages were kinda pipe dreams anyhow. [Tongue currently planted firmly in-cheek.]

Also included were physical copies of a novel by the great James M. Ward, entitled The King's Commission and The Storyteller's Anthology. There's nothing wrong with a little extra reading material, right?

All in all, a nice surprise on an otherwise grey, depressing day. What made it better? It came to the office, rather than my home address...so I could enjoy it earlier!

08 January 2015

[From the Mailbag] Starter Adventures

Look what was waiting for me after a miserable day at the office...Tim Shorts' Starter Adventures!!

I took advantage of the holiday sales over at Lulu to get my copy. I haven't even opened it yet; wanted to show it off too much first. From all indications, though, it's a great book. Knowing Tim's abilities and his other works, I have no doubt that I'll find great use in this.

And actually, my reaction when I saw the Lulu box was close to this (although the sound and video quality on the clip are crap):


**EDIT: It sometimes helps to add the image when you type: "Look what I got!" Sigh.**

19 December 2014

[From the Mailbag] MYTHOARD!

I just received the inaugural Mythoard package/bundle in the mail today. Great stuff. Really great stuff. Talk about an early Christmas; my wife suggested I leave it under the tree for a week.

Pshaw.

The first thing I saw coming out of the envelope was a poster of two baby phoenixes, courtesy of Baby Bestiary.

Next out was a book: 10+ Treasures by David Guyll & Melissa Fisher, published by Awful Good Games. Designed for Dungeon World, at first glance, most--if not all--of these items are easily translated to any OSR or 3.x version of that one RPG. Not only does the book come with 30+ detailed treasure items, there's also a section that walks through item creation, and the theory behind it. Excellent stuff.

Then there was a postcard from the incomparable Jim Magnusson. This postcard features the Mushroom King. As one of Jim's Patreons, I already received a copy of this; however, one can never have too many--it just means another framed piece of art for my office. (Let my clients figure THAT out.)

Also included was a pack of Blue Dungeon Tiles by Red Kobold. I didn't have the chance to support these when they came up on Kickstarter, as I was low on funds. I wish I'd made the effort; these look GREAT. They're double-sided, usable with wet-erase, dry-erase, or permanent markers. 4x4 grids of corridors, rooms, and stairways. I'll definitely be saving up to grow my collection of these babies.

Last, but not least, Tim Shorts' Mythoard Exclusive labor of love: Stone Fields of Azoroth. Three separate books outline the environs: The village of Bad Water, the Last Temple of Praxus, and the Prison of Azoroth. Each one comes chock-full of NPCs, flavor, and maps. Everything you've come to expect from Tim, and more. You won't be disappointed. Well, I guess you will...unless you were one of the subscribers to Mythoard.

Then, down in the bottom corner of the envelope were three little beauties. A random d20 and two random d6. Ain't they purty? They wanted to get photographed just as soon as they came out of the wrapping. As you know, I can never have too many dice. These will cap off my 2014 fairly well.

Thanks to Jarrod Shaw as well as Kevin Chenevert and all the other contributors. My day has been made! If you haven't already checked out Mythoard, do it now. Sign up. Well, as long as you don't take MY bundle.

[Found Item Friday] El Diablo Cometh!

I dropped by my FLGS this morning, thinking as I got out of my car that I should leave my wallet under the seat. After all, I really couldn't afford much of anything. I mean, NOTHING at all.

I should have listened to my doubts.

Well, maybe; maybe not. I went in looking for a copy of the 2nd Edition AD&D title, The Complete Book of Dwarves. I was going through my shelves earlier this week and realized that my copy was missing. At least, I'm fairly sure I had a copy. The FLGS usually has an eclectic mix of out-of-print titles from earlier editions. They didn't have that title (although they did have The Complete Book of Psionics (which I'm not interested in) and The Complete Book of Fighters (which I already have)) but they did have a couple titles that piqued my interest. Titles that I got for around 60% of cover price (even the marked-down price was discounted for me).


First up was the Diablo II: Diablerie. One shelf down was the Diablo II: To Hell and Back. Both are 3.x supplements released by WotC, meant to build off of the popularity of the Diablo II video game. The first, the Diablerie is more of a brief "setting" book. Within its 96 pages you can find character classes for Diablo-specific classes, such as the Amazon, necromancer, and sorceress. There's some equipment lists and a bestiary. A blank character sheet template in the 3.x style. Even a sample adventure--five pages--that sets out a "How To" for the uninitiated (with differing levels of encounters: Basic Level, Nightmare Level, and Hell Level), explaining how to prepare an encounter for the Diablo-verse. Most of the book is geared this way: playing in the Diablo-verse.

The To Hell and Back volume is a detailed 192-page "module" set in the Diablo-verse. It contains a bigger bestiary, equipment lists, and magic items. I'm not sure that I'd ever use it as a stand-alone adventure path. I'll more likely cut it into pieces and use those pieces as drop-in encounters in our regular adventure. However, I can also imagine sitting the guys down one night and describing how they wake up next to a shimmering portal, a portal which disappears even as they awaken. They find themselves in a small hamlet, one terrorized by demonic creatures that have taken over a nearby church and accompanying catacombs. Heh. Just thinking about it makes it more intriguing.... Hmm....

They were previously-owned by the same person, as I found scribbled notes on steno-pad paper in several spots in both books. Also slipped inside To Hell and Back is a print-out of the web enhancement "The Secret Cow Level" that anyone familiar with Diablo will recognize. There's also a couple of old PC character sheets: Krump, the human barbarian (played by "Jake") and Isabell, the human Amazon (played by "Sally").

I'd be interested to know if anyone's played around with these books. If you have, drop me a line in the comments. Let me know your experiences, would you?

05 December 2014

[Found Item Friday] Pristine PHB!

In my city, we have a used bookstore that has been in operation since 1929. It was housed in a GREAT location in downtown, three floors of new and used books, rare books, odd books. Especially great was the basement--meandering corridors, random rooms filled with ramshackle shelving, everything was just on the edge of controlled chaos. It was always great to go in, if even to browse. (It is said that one of the Magistrate Judges at the nearby Federal Courthouse made a visit there every lunchtime of every weekday of his tenure as judge until his death a few years back. I believe it, based on what I knew of the man.) Recently the third-generation owners made a controversial decision and moved the bookstore from its historic location to a nearby mall location.

My post is not about that bookstore.

Instead, it's about the location. A newer, Johnny-come-lately (relatively) bookstore seized on the opportunity and consolidated their three or four smaller stores and moved into the space. The shelving is all a bit newer and more modern, but their selection is just as eclectic as the "historic" bookstore. I hadn't had a chance to visit since the move; all that changed this morning.

About ten years ago, the original owners added a coffee shop to one side of the store front. I've never frequented the place, mostly because I don't drink coffee, but also because their baked goods were exorbitantly-priced, mediocre-quality items. But I had a meeting yesterday and they wanted to meet there to chat.

This was a mistake.

After the meeting, I wandered the aisles. Call it fate, call it karma...I wandered straight to the "game" section. Most of it was Call of Duty guides (and other various video games). But then...the infamous binding jumped off the shelf at me.

Now, you may ask yourself why I'm so excited by this, even though you should know I'm a big 3.x fan. I'd be a lot happier if it was a 3.5 PHB, but I'm still happy with this. Why?
  1. It's in pristine condition.
  2. It's for the use and education of my kids.
  3. It's "close enough" to 3.5 or Pathfinder. Especially for my kids.
  4. Did I mention it was in pristine condition? The binding is still tight and the Character Creator disk in the back? Still sealed in the plastic envelope. The Wizards of the Coast order form is also still folded inside the back cover.
  5. Oh, and it was only $6.00.
  6. Yes, I said $6.000
Yeah. I'm pretty pleased with myself. They also had a 3.0 DMG in the same condition; sadly, I only had so much cash with me yesterday. I figure the PHB will get more use anyway.

Also grabbed was this little beauty: "In the Belly of the Beast" by Mike Mearls. It was only $1.00 and in very good condition; the pull-out pages of NPCs, etc. was still intact, for example. I grabbed it for that fact alone. It's more of a political intrigue than my normal fare, but it still has some good fodder for combat and adventure too. It's got some good, dangerous NPCs with some good backstory; they'll take a little beefing-up, as the equipment lists are fairly generic. Maybe it'll be good for my players to do a little bit more role-playing; it requires the careful negotiation and manipulation of three rival factions who are all ready to fight. Hmm. I'll just have to find the right place to drop it into a campaign.

Unfortunately, the store is now on my radar. NOT good for my wallet.

28 August 2014

Not Quite Dark

Yes, I have to admit, the blog has gone a bit dark of late. Not through any intentional act, but suffice it to say that depression, family problems, car problems, career problems, and money problems have all descended upon me all at once and have made it hard to really find any joy in anything right now.

Heck, I even tried to map my way out of it and the result came out looking like...well...it wasn't pretty.

One bright spot was being able to sit in the living room of Tracy and Laura Hickman on Sunday and have a nice 2+ hour chat. Catching up, gossip, that kind of thing. I was also able to pick up my Kickstarter-funder copy of their game, Sojourner Tales. I can't wait to get the families schedules all worked out so that we can sit down and play. The final product looks TERRIFIC. Tracy and Laura know what gamers want, know what board gamers want, and this product fits the bill. Just PHYSICALLY you know that when you pick up the box. This thing has heft.

I believe you could kill a kobold with it. Although that might scratch up the box a bit.

This past weekend was my birthday, too. I received a copy of the Hickmans' latest book, Unwept from some close friends. Couldn't wait and stayed up most of the night to read it.

I loved it.

I'd highly recommend it. Great dark gothic work. I told my wife I kept expecting someone to mention how much Rebecca was missed, or "Look, over there. There's Mandalay." (And I mean that as a compliment. I LOVE Rebecca.) I was truly sorry when I reached the end, because of course, there wasn't any more.

Work continues on the Inaugural issue of the Stronghold. Slowly, but surely. I hope to have some more news for you soon.

14 July 2014

Post-FantasyCon Catch Up

It's been a hectic couple of months around the Stronghold. Health issues have rebounded and expanded, while stressful life- and career-related problems have stayed fairly constant. I still haven't paid myself a paycheck in three months. More ecclesiastical duties heaped on my shoulders as well.

Sigh.

This shirt may be my new favorite!
But we had scrimped and saved and, for our "summer stay-cation," attended the inaugural three-day FantasyCon, as well as the 67th annual WesterCon, both in Salt Lake City. We made it to both the inaugural Salt Lake Comic-Con last fall and the "FanX" version of the Comic-Con in the spring.

Yes, Salt Lake City hosted three fantasy/sci-fi conventions in the last 9 months. (Not counting WesterCon or LTUE.)

The Comic-Con experiences were a lot of fun, even if you had to endure a LOT of people. I hate crowds, so it was a real downer for me. But it was a blast to be around the cosplayers, the vendors, and the celebrities. Plus, I grew up with one of the founders. So, I thought that this newcomer upstart, FantasyCon, had a lot to prove.

Turns out, IMHO, that they instead raised the bar for Comic-Con to meet.

Yep. I said that. Despite being on July 4th weekend, and despite not having the benefit of public transportation ON the 4th, there was a pretty good turnout. Around 50K is the last estimate I saw. While not Comic-Con numbers, it was a reasonable result for a holiday and a convention lacking the "Comic-Con" branding. Of course, the smaller numbers were a definite plus for me. I think the planning and mechanics were better than Comic-Con, as were the panels and the exhibits. (Although some of the volunteers were trumped-up little Nazis with delusions of grandeur. Also, I didn't like being searched upon entry. Comic-Con didn't bother to check for my concealed carry; FantasyCon almost made me surrender my grandfather's pocketknife. Guess where I felt safer?)

This guy sums it up pretty well. The LARPing was amazing. As were the displays and all the "extra-curricular" stuff. It was fun to walk through the Hall and feel the thumping of the kettle drums coming from the battle arena and, simultaneously, hearing the clangs of hammers on anvils from the on-site blacksmiths. Then to randomly hear the notes of a bagpipe echoing through the Hall above everything?

The guest list was pretty stunning, too, especially when comparing it to the guests that Salt Lake Comic-Con has announced. FantasyCon had a pretty hefty line-up of Lord of the Rings and Hobbit actors. Heck, they had Elijah Wood (yes, Frodo) DJ their opening night party. The day after that was announced, Salt Lake Comic-Con announced who? Oh, yeah. Smallville's Lex Luthor. Ho-hum.

As I said, FantasyCon really raised the bar.

Of course, getting to meet some childhood and longtime heroes of mine didn't hurt. I'll have to share my conversations with John Rhys-Davies, Sylvester McCoy, and Claudia Christian. But that's for another time. Suffice it to say that not only did I have a longer beard than Gimli, but Sallah (the finest digger in Cairo) told me I had a beautiful family and took the time to speak to each of my children (and forced the photographer to break the rules about the number of people in one paid picture and forced him to take another photo). The Seventh Doctor showed me on my Day of the Doctor shirt exactly where his TARDIS was parked. And Susan Ivanova was calling us "her family" by the end of the weekend.

While there, I increased my gaming inventory. A local game store--that has heretofore gone unnoticed by me--had a booth and were running a 20% off sale. I was tempted to pick up a couple of Pathfinder tomes, but even at that price, I would have quickly blown my budget. Instead, I picked up a couple sets of dice...they were pretty and hey, as you know, I can never have too many dice. Here they are, in all their polyhedral glory: they come from Chessex, of course. "Silver Volcano (speckled) and "Purple-Teal/Gold (gemini)" dice sets, shown in that order. These latter ones are the first ones I saw, from quite a distance away. They grabbed my eyes and held on for dear life. (Of course, it didn't hurt that  They're also ones my wife fell in love with. I think she thinks I'm going to give them to her.

Hah.

Because, hey, dice. Am I right?

There was also a booth for an outfit called "Dark City Games." I didn't know anything about them, but their booth signage boasted "solo and single-player" games. The packaging was sufficiently retro to catch my attention: they looked for all the world like a 'zine stuffed into a plastic zipper bag. Now, when I go to conventions, I collect business cards. I collect them like crazy. I'd rather do my research online than be harangued by a salesperson in a crowded space. Plus, if I do see something I like, I can always get more stuff later. But all these people had on their counter space was some resin scenery, some WotC miniatures, and a display of their own wares. It looked like they had some fantasy, sci-fi, and steam-punk adventures, as well as a western and a horror title.

No business cards.  No flyers, No advertising materials of any kind.

So I asked for their contact information. The girl looked left and right and told me that, if I was really interested, she'd give me a free sample; the contact information was inside the product. Well, who was I to say "no"? So I grabbed their fantasy offering and thanked her. Come to find out, it's a $12.95 bit of gaming.  At first glance, it appears to be their own system; at least, I didn't see anything immediately obvious that denoted an outside system of any kind. It contains a 48-page booklet, outlining rules, backstory, maps, and the adventure itself; it also comes with a fairly nice (albeit small) sheet of counters and an 8"x14" map.
The map isn't great quality, but sturdy paper stock (not quite card stock weight). I haven't had a chance to really delve into the system or mechanics. Hey, if nothing else I can either throw it in the trailer for use while camping or use the background, flavor, and maps for my own world, throwing out their mechanics.

My wife was shocked. I told her, "Hey, it never hurts to ask, right?"


WesterCon was a fun experience, although the panel selections weren't as varied or numerous as those at, say, LTUE. I had the chance to sit down and talk to author Larry Correia for a while as well.

All in all, despite hurting my knee the second day (which prompted me to buy a sweet cane topped by the "Hound of the Baskervilles" in bronze), it was a terrific vacation and money well-spent.

22 April 2014

[A to Z April] R is for Read This Book!!

While flat on my back this weekend from an apparent case of either Con Crud or Food Allergy Attack, I read a great book that I picked up from a friend at Comic Con last week. I've had the occasion over the past few years at the Life, the Universe, and Everything (LTUE) writing symposium to become friends with author Dr. Michael Collings and his son, Michaelbrent Collings. I'd not had the available shekels to pick up one of Michaelbrent's books until this past week, when I dropped a few bucks and picked up the omnibus edition of his Colony series. (This contains the first three in the series, with #4 just out a few months ago.)

What grabbed me first was his father, who's written countless scholarly papers on horror and horror authors, telling me that "He lets you breathe around Chapter Two, and then not again until the last page." While you would likely expect a father to say positive things about a son's work, Dr. Collings is honest and down-to-earth, so I grabbed at it. The back-copy was what sold it to me, though.

FORGET EVERYTHING YOU THINK YOU KNOW ABOUT ZOMBIES. In under 10 minutes, 99.9% of the world's population will be dead… or changed. Conversion is instant. Headshots just make them angry. And they’re getting smarter.





For whatever reason--"Call it Fate. Call it Luck. Call it Karma." (with thanks to Dr. Venckman)--this little blurb got my adrenaline running. Once I picked up the book, I had it done in about 24 hours. It was unrelenting. Not just in the way every zombie story/movie is unrelenting, but these are zombies that LEARN. That can move in three dimensions to chase you.

Definitely a must-read. I'd recommend it to you all. You can get a copy at Amazon at the link above.


-------------------------------------------------------------------------------------
Previous "R"s:
2013: R is for Rest
2012: R is for Rage Hawk (monster)
2011: R is for Real Life

19 March 2014

Miscellany

Well, It's been two weeks since I last checked in. The burnout from 31 straight days of blogging is fading. And what have I been doing? Let's see....

Well, I took great advantage of the GM Day Sale over at DriveThru RPG. Also took advantage of a referral over to Noble Knight Games...thanks Pat at Under Seige for THAT little referral. GRIN. My DM is prepping a new campaign for us and complained about not having enough gnolls...so that was another little purchase. Accordingly, I've updated my "Year to Date Purchases" page. What I haven't added to my Purchases page is all the Tarzan, Conan, and other OOP titles I've picked up in my used book store hauntings.

I'm gearing up for the A to Z April Challenge. I performed a similar random rigamarole as last year (I think--I couldn't find my spreadsheet from last year, so I had to start from scratch) and I actually have all my letters filled in with topics and names. Of course, as in years past, I reserve the right to change topics and names throughout the month to accommodate writer's block the creative spark.

As far as the real-life, personal stuff.... The nearly-eighteen-year-old is continuing to cause grief and drama. (This one is available to sale to the highest bidder.) The firm is still struggling. Ebeneezer ran it further into the ground that he disclosed, and every month new revelations continue to occur. Advertising would be key, but without money to even feed my family (my staff gets paid first, after all) it's difficult to look at advertising options. Of course, if any of my readers have any marketing or advertising experience, I'd love to chat and pick your brains. And yes, I say this in nearly the same breath as discussing recent purchases. I will confess freely that I've done some denial/depression buying to somehow ease the stress.

And that's about it for life at the Stronghold. I've got some various ideas percolating that I hope to share with you soon.

23 February 2014

[D&D 40th Anniversary Bloghop] Day Twenty-three

Day Twenty-three: First song that comes to mind that you associate with D&D. Why?

Easy.

Hotel California, by the Eagles, 1977.

If you have to ask why... c'mon, have you never LISTENED to the lyrics? I know, I know, Don Henley has claimed that the song was an "interpretation of the high life in Los Angeles" and that "It's basically a song about the dark underbelly of the American dream and about excess in America." All that symbolism aside, I still say:

Why has no one written an adventure based on Hotel California?!?

Let's take a quick look at the obvious: you have an adventurer, traveling in the dark. He sees a light in the distance, and immediately becomes sleepy. We have a mysterious woman whose motives are unclear who welcomes him into the house by candlelight. Charm spell, anyone? Once inside, he hears voices. Ghosts? Undead? Captives? Minions? Who knows?

This mysterious woman--Tiffany--has a bunch of boy toys pretty boys thralls in the courtyard, dancing. Honestly, some of them may actually be zombies, too. I can see in my mind both kinds: the thralls are in the middle of the courtyard, ball-room dancing while the zombies are around the edges, perhaps a few interspersed in the crowd, and every day they're shuffling, shuffling, shuffling. (I couldn't resist.)

Now, the idea that you entered the building willingly takes on a particularly dark and sinister note, doesn't it?

The hero asks for provisions, without any luck. And then, the voices come back, and loud enough to wake you up in the night. As you wander around investigating the building, you find garish, tacky, or out-of-date decor: mirrored ceilings, although despite the lyrics I always see them as a room of mirrors, like in the funhouse; fancy, cloying food and drink; and prisoners, but possibly willing prisoners. Maybe they're more thralls, maybe some of them are merely kept for occasional "snacks."

Then you find yourself in the "master's chambers." Perhaps Tiffany isn't the BBEG after all.... Whoever IS master, however, has a beast of some kind chained in his chambers. All of the thralls and his other subjects have gathered there for a ritual sacrifice: The Feast. No matter what they do to it, it will not die. Perhaps it's troll-kin. Perhaps they have a resident cleric who waits until the creature is on the verge of death and who then heals it back to normal. Whatever it is, the ritual is sufficient to cause the adventurer to run, nearly senseless, for the front door.

Only now he finds that there is no front door. The entire building is a trap. And the evil butler, himself likely a mid-level vampire, tells him that he can "check out" at any time, but cannot leave the building. He can die at any time, but he cannot escape.

Now you tell me.... Why would I possibly associate this song with D&D, hmmm? `

"Up ahead in the distance, I saw a shimmering light. My head grew heavy and my sight grew dim; I had to stop for the night."

22 February 2014

[D&D 40th Anniversary Bloghop] Day Twenty-two

Day Twenty-two: First D&D-based novel you ever read (Dragonlance trilogy, Realms novels, etc.)

OK. I have to play a game of semantics here. I'm pretty sure I know the answer to today's question, but there's some difficulty in my mind with the word "novel." Did the author of the list of questions mean "novel" to be "any non-game book that is associated with the D&D world"? Or did he mean it to be "any non-game book that is associated with the D&D world that is of generally-accepted novel length"?

Here's why I ask the question. Rather, here's why the conundrum is raised.

My first true novel-length D&D-related non-game book was R.A. Salvatore's The Crystal Shard. Yep. You could say that I cut my teeth on Drizz't Do'urden's swords. I want to say it was somewhere in the fall of 1991 when I first read it, although I didn't remember that I had read it until about a decade later when I picked it up again and got one-third through it before I had the "a-ha! moment."

I'm not as critical of the series as a lot of gamers are. Yeah, Salvatore's not Shakespeare, but he's also published a heck of a lot more than I have. So, he's due a little deference for that, at least. They're a fun read, again, as long as you're not expecting Twain, Steinbeck, or Hemingway. I also like how he treated the dwarves, at least initially. (I take GREAT exception to how dwarves were treated in his Cleric Quintet, on the other hand.) I certainly prefer his writing to that of Ed Greenwood. Although I understand that--for some--that may not be saying too much.

Now, the conundrum.

This little gem was, I believe, the first "non-game book that was D&D-based" that I ever read and owned. Revolt of the Dwarves was one of the Endless Quest choose-your-own-ending* books that TSR published. In fact it was the fifth in the series. I still have it, I believe...somewhere in my vast library. As I said yesterday, I've never sold--let alone given away--any of my books that I can remember. I don't remember a lot about it; I seem to remember a story line about some rebellious dwarves, the reader is separated from his/her parents, and you have to attempt to survive on your own in the world. I'm truly not sure what else there was. In fact, looking online, I'm surprised to find that the book was over 150 pages. I certainly don't remember it being that large. I've only found the page count in one place so far on the internet. Granted, I haven't looked that hard; maybe I'll have to dig out my copy for verification purposes. And to make sure it gets on my game-stuff shelves. [Aside: for the record--and to beat my gaming group to it--"Yes, all dwarves are revolting.They're smelly and hairy. We get it. Ha. Ha. End aside.]

Looking at this book again after all this time raises a few questions in my older, more cultured, gamer mind. Why are the dwarves riding horses? And why does the dwarf in the lead look more like a mongol--say, Gengis Khan--than Gimli? Of course, I guess you could make the argument that these are war-ponies and not actual horses...but there's nothing else on the cover that gives a sense of scale.

*There's a specific reason I did not call it a "Choose Your Own Adventure" book. That phrase actually described specific titles published by Bantam. I did not remember these two were separate until I did a search for "choose your own adventure" and "TSR" at which point "Endless Quest" popped up in the results.

21 February 2014

[D&D 40th Anniversary Bloghop] Day Twenty-One

Day Twenty-one: First time you sold some of your D&D books--for whatever reason.

Another easy one. I have never sold any of them.

Heck, I'm not sure I've ever sold any of my books, regardless of what they were, RPG or no. (OK, college textbooks don't count in that respect.) I love books. I am a self-proclaimed bibliophage. I have a book with me wherever I go. As much as I would like a Kindle or similar e-reader--for the convenience of it--I love the feel and smell of books more. My library is huge. I've even lost track of where some of my books are.

Yeah. I'm not even sure I've ever even traded books to a book exchange or a used bookstore. They just mean too much to me.

So...selling game books? Not yet.

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