A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

Showing posts with label Beholder. Show all posts
Showing posts with label Beholder. Show all posts

22 August 2016

'SHROOMS!

Game night last Friday.

I was really excited about it; new DM sitting behind the screen, new campaign. Well, technically an old campaign...call it a new old campaign. And I was juiced.

I started playing in '81. But would you believe I've never played through—or DM'd —The Tomb of Horrors?

That was the DM's choice for the new campaign, and I was really excited. Did I say I was excited?

And then, 2 hours before our only chance at a game this month...one of the guys got sick. Really sick.  We were at risk of having to wait yet another month to march to our doom. I—as propmaster—and the DM put our heads together...and he said he had something. A little side quest to get us all to know each other, or at least 3 of us. And then came the request: instead of the previous list of miniatures, he needed a druid, some piercers, and some Myconids.

Myconids? Where the Hell was I going to get Myconids? And on short notice, too....

So I loaded the car with all my other gear and headed out with a little bit of inspiration. A quick stop at Hobby Lobby...and I had my myconids.
As you can see, they look pretty good. They're cast of a heavy resin, fair amount of detail with the stems (at least they're not smooth), and the bottoms are flat and stable enough that they don't really need basing...unless I want to go through the effort.

Even the scale is about correct, at least in our campaign.The small ones are just barely above the top of the human miniature's head, so they're about 6'–6.5' tall. The big ones are about twice that. Both sizes have bases that fit in the 1" squares.


Each package held four small ones and one big one; with a coupon, it was actually quite economical.  It was certainly cheaper than doing it myself.

Hobby Lobby was actually my second stop because the local Michael's was closer. All they had was some tiny ones (scaled at about 2'-3') with floral wire coming from the bottom that were more for wreaths or "fairy garden" use. I actually stopped at Hobby Lobby to grab a pin vise because Michael's didn't have one. I only asked about the mushrooms at Hobby Lobby on a whim. After a pack of those tiny mushrooms, several packages of 1" discs, and some quick-drying epoxy...well, I would have spent more—especially with conversion/prep time—than I did on the packs of the big ones.

Come to think of it, I could base the bigger ones, and use these tiny ones to add detail to the bases. I was going to return them...but.... Hmm.... I'd need some bases bigger than 1". Dang it. I should have stopped thinking while I was ahead.

The big ones represented a series of shrieker guardians in the lair of an anti-druid. The small ones saw double-use as some smaller guardian 'shrooms as well as a group of Myconid warriors captured, caged, and used as a food source for the anti-druid's Beholder companion. None of the characters had any idea what these things were; I was actually the only player at the table that, in meta-game, knew what Myconids were. They didn't register as "evil" to my character, so he risked life and limb to release these things that were speaking to him telepathically. As a result, the three PCs were named "clan brothers" to this group of Myconids. The photos were taken as we returned to the cave from a quick jaunt back to town, post-Myconid rescue but pre-anti-druid confrontation. (A dozen of them returned from their cave to aid us in our quest to destroy the anti-druid.)

The DM actually ran several test-runs of this scenario—both the beholder fight and the anti-druid fight—and it ended in TPK Every. Single. Time. Somehow we pulled both off; the only casualty was, of course, our elf, who was turned to stone. [Aside: I say "of course" because in our group, somehow, the elf is always the first to die. It has been that way for 16 years. The player who routinely plays our elf has had at least as many characters over this time as the rest of us have had...put together. No joke. We go through elves like they're made of Mountain Dew and Doritos. End aside.] My trap-finding and lock-picking skills and rolls were STELLAR and the DM kept rolling Critical 1s...so the dice were falling in our favor on every side. All in all it was a good night.We found the Crown of the Gods where the anti-druid had hidden it and returned it to the local temple, only to be offered the chance to go on several more quests to find teh powerful gemstones that accompany the crown.

So now we're left with the choice: go after the gems? or head to the Tomb of Horrors?

Choices...choices...choices.... Either way, the next month won't go fast enough!

10 March 2012

Game Night

It's game night tonight and one of my buddies took over the DM screen for the third part of a long-term off-and-on campaign.

Our 3.5/Pathfinder home rules are serving up some battle-damage goodness for our characters tonight. We recently adopted some modified Pathfinder "called shot" rules and walked right into a situation where we could put them into play.

But first, a bit about the new table we have. Our regular game is hosted at a specially-built game room at one of the other guy's homes. We've been playing there on a regular basis for several years surrounding an old dining room table. We've eschewed battle mats in favor of a digital projector mounted on the ceiling shining downward onto the table. The DM projects the map through that onto the table. It's worked well, but the resolution hasn't been the greatest.

Two weeks ago the projector died.

Enter the Mother of Invention. Our current DM donated an old dining room table with removable leaves. We kicked in for a 40" LCD TV which the host then mounted inside the table. A piece of plexiglass on top, the plug into the DM's laptop, and VOILA: instant electronic battle mat. The table is still under construction, with some amenities and niceties being added, but it works for tonight. Pictures forthcoming once the final touches have been made.

So: Called shots. In our party, we have a Dwarven Sonnlinor (a modified specialty priest from 2E house-ruled into 3.x), a Dwarven Knight, a Human Warmage, and a Centaur Ranger.

We entered a room with an undead beholder, a devourer, and some other lesser baddies. All of our beefing-up spells went bye-bye as we climbed up the stairs and entered the beholder's anti-magic ray. My character, the Sonnlinor, leaped on the centaur's back, who promptly charged at the beholder. A called shot on the central eye followed by a natural 20 and 74 HP later (with an Undead Bane weapon, using Smite Evil), and the undead beholder lay in soggy pieces around the room. This was followed by a natural 20 on a ray attack from the Warmage and the devourer was disintegrated. Our Knight then also rolled a natural 20.

I followed that up a few rounds later with a natural 20 on a Shadow.

We're calling it the Blessing of the New Television. Three natural 20s in a row. The DM is calling it a "curse" for some odd reason. The DM, of course, deflated our celebration by reminding us that he could now use the "called shot" against us in the future.

Party pooper.

20 January 2012

Found Item Friday: Beholder Pong

Sheesh.

The firm has been kicking me while I'm down lately. I thought that after the New Year I'd have more time to blog, game, write, etc. This last week is proving me wrong. I've left the office after longer-than-usual days with the best of intentions, only to fall asleep in my recliner.

Anyway, I had a little time to dig through some old boxes and guess what I found: my first beholder mini! (It sounds like it should be the new Fisher-Price release: My First Beholder!)

Twelve years ago, when I got back into gaming, there were few-to-no options on the market for gamers who wanted a beholder miniature. At least, no inexpensive options. But my group needed one and I devoted myself to finding one for the campaign.

So I did some searching.

I reached out to the few people I knew in my newly-rediscovered hobby. And lo! I lucked out. There used to be a "little" site up in Canada called Cyberdungeon.com. I'd had some quick e-bay interaction with the store and happened to ask a then-employee named Luc if he had any suggestions for a beholder.

He said that he'd heard of people using ping pong balls and making their own.

It was a revelation. I tried my hand at it. Using estimates from the 2nd Edition AD&D books, I roughed out a size-to-character ratio. A ping pong ball fit the bill perfectly. A bit of Green Stuff, some random beads and wire, and a little paint.

Say hello to my little friend.

So here it is; the pictures aren't that great, and he's got a bit of paint loss in spots, but all in all, I still love the little guy.It remains my only scratch-built/sculpted miniature, and was only my second "kit-bashed" miniature. But I think it worked. And I'm still danged proud of it.

Best of all: it scared the crap out of my fellow players and the DM loved it. I was named "propmaster" for the group and the rest is local miniature-collecting history. (grin) I only wish that I'd had a chance to show Luc what his innocent comment spawned. I promised him several times a photograph, but I never got around to it. Cyberdungeon.com closed their doors a year or so later, and I quickly lost touch with Luc. [By the way, if anyone out there knows Luc from Cyberdungeon.com or has any connections to the store (I believe he was in Quebec), I'd welcome any chance to get back in touch with him.]

Yeah, it's a bit cheesy. His secondary eyes make him look a bit like he's a crown rack of lamb; his eyes are not quite as wild as newer renditions seem to appear. And the guys can laugh at it now, years later. In fact, they call him "Ping." But I think they've forgotten that they all wet themselves--just a little--when the DM put this guy out on the board. (Here's a side view just to show that there is a bit of detail work; he isn't just a flat, painted ping pong ball.) I'm a bit proud of some of the details; for example, his pupil is a thrice-forked pupil. This came from an image from the Monstrous Manual; a picure by Tony DiTerlizzi of a group of beholder-kin showed several variations on the pupil shape. This was my take. I figured, "Hey, if they can have a pupil split into two, or stretched out, who's to say there's not a type out there with a thrice-forked pupil. Maybe it's a signal that the central eye just ain't what the characters expect it to be. Maybe THAT'S the disintegrating eye instead of an anti-magic field." I should note that this is the first time that theory/explanation has ever been used. No one's ever questioned the odd pupil. Who would have guessed? (And in truth, it makes me a bit sad that WotC decided to go with the plain, old single pupil with their beholders. Kinda boring, ain't it boys and girls?)

And just to show that my measurements were fairly accurate, all those years ago? Here he is next to one of Wizards of the Coast's DDM miniatures:
He flies a bit higher than WotC's mini. Attribute that to either higher buoyancy, a better attack angle, or the simple fact that I had never heard of a "flying base" for a mini before and I did the best I could with what I had. Size-wise, I think it matches up.

My buddies have always mocked the coloration of my beholder, too. Granted, it was an early paint job and he doesn't look slimy so much as metallic. But again, WotC validated my choice when they released their "ultimate" eye tyrant figure. Tell me what you think; I think the colors work JUST FINE.

Like I said, my buddies laugh about him now; in fact, they've nick-named him "Ping" (for obvious reasons). I don't take that as an insult, though. I take it as a badge of honor and a show of respect. Because all of them have admitted to me that I did something they could not do. And all of them have come to me at one point or another and paid their respect to Ping. Most--if not all, including the DM--have admitted being scared for their characters' lives, as well as the entire party, when Ping makes an appearance.

And something about him seems to demand a little respect. Maybe it's just the idea he's a beholder. Maybe it's something mystical; perhaps I instilled a bit of life to him with the care and patience with which I constructed him. I don't know what it is, but I do know that my kids shouted "NO!" in horror when I brought him out last night.

That makes me smile.
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