A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

16 April 2013

[A to Z April] N is for Nalicon's Plague (spell)

Nalicon’s Plague

Necromancy
Level: Clr 2, Death 2, Sor/Wiz 2
Components: V,S,M
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: one living creature; see text
Duration: 1d6 rounds; see text
Saving Throw: Fortitude partial
Spell Resistance: Yes

This spell, originally developed by an evil necromancer named Nalicon, inflicts upon its target a minor, but still debilitating, plague. Upon casting, the target must make a Fortitude Save. On a failed save, the target becomes nauseated for 1d6 rounds and merely sickened for one additional round. If a target’s Fortitude Save is successful, the target is sickened for one round.

The initial spell targets a single living creature; however, on the second round of contagion, any other living creature (other than the caster) within thirty feet of the original target must also make the same Fortitude Save or become infected with Nalicon’s plague. The same is true for the second round of contagion for any subsequent target.

The effects of this spell can be negated by a remove curse, remove disease, or heal spell.

Components: a small scrap of mummy’s linen wrappings through which the caster blows.

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Previous "N"s:
2012: N is for Noises in the Dark (table)
2011: N is for Nano-dice

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