Both of Lord Enik’s parents--the Duke and Duchess of Sharifon Wood--are still alive, although his father is in poor health. He has not spoken to any in his family for nearly three years. The youngest of seven children, Lord Enik is embarrassed by his parents and family; they have made efforts to contact Lord Enik, all of which have been rebuffed.
The Duke and Duchess of Sharifon, as they are called, have many powerful enemies because of their position and influence, as well as the love the people have for them. The Necktree Guild is a clandestine, criminal organization that has stretched its reach from one side of Dran to the other. Simply by being a member of the family, Lord Enik is constantly spied upon and assassination attempts are not uncommon.
Lord Enik carries with him a secret: he possesses a magic blade, but a blade that is cursed. The curse is a dread one, and one he dares not share with even his closest friends. This secret has caused deep rifts between himself and most of the friends he has in Coldtreath. It also keeps him constantly looking over his shoulder.
During his travels from Maltrai to Coldtreath, Lord Enik was arrested and jailed for a murder he did not commit. His guilt seemed certain, but before allowing a sentence to be placed upon Lord Enik’s head, the magistrate in the case was perceptive and sought out the truth, asking a local mage to utilize a rare spell to determine his guilt or innocence. Despite being found innocent, this experience colored his faith in the Courts and legal systems in general. He is convinced that were his secret to be known, he would not be so fortunate as to escape the headman’s axe again.
Lord Enik stands a gangly 6'11" tall, topped by an unruly shock of brown hair with green eyes peering from his gaunt face. Under no circumstances would he be called an attractive man by most people, mostly because of the gold ring that pierces the bridge of his nose--a mark of prestige and nobility in Maltrai, but a practice found distasteful and barbaric in Coldtreath.
He is motivated by curiosity and sloth, but tempers both with a healthy fear of his secret being discovered. He is far from satisfied with his current situation, but lives each day as best he can considering his curse.
Lord Enik of Maltrai CR 11Human Aristocrat 10 / Fighter 2
CN Medium Humanoid
Languages: Common, Elven
AC 12, touch 10, Flat-footed 11
Fort 6, Ref 3, Will 7
Melee: +12 Rapier 1d6+3 Crit (18-20)x2 or +12 Dagger +2 1d4+5 Crit(19-20)x2 or
Ranged: +9 Dart 1d4 +3 (range 20)
Full Attack: +12/+7 Rapier 1d6+3 Crit (18-20)x2 or +12/+7 Dagger +2 1d4+5 Crit (19-20)x2, or +9/+4 Dart 1d4+3 (range 20)
Base Atk 9; Grp 12
Combat Gear: Rapier MW, Dagger +2*, Dart (quantity 10), Leather MW Armor
Abilities: Str 16, Dex 8, Con 10, Int 12, Wis 10, Cha 11
Feats: Alertness, Armor Prof. Heavy, Armor Prof. Light, Armor Prof. Medium, Cleave, Great Cleave, Improved Initiative, Martial Weapon Prof., Power Attack, Quick Draw, Shield Prof., Simple Weapon Prof., Weapon Focus (dagger), Weapon Focus (rapier)
Skills: Appraise 14, Bluff 0, Diplomacy 4, Disguise 4, Gather Information 13, Intimidate 0, Knowledge (dungeon) 13, Knowledge (geography) 13, Knowledge (nature) 3, Knowledge (nobility) 1, Ride 1, Spot 5, Survival 6, Swim 6
Possessions: Combat gear plus Potion of Cure Light Wounds; Potion of Eagles Splendor, Potion of Cats Grace, Potion of Darkvision, 100 gp, 10 sp
*The dagger is actually called the Grey Spirit Blade. It is a cursed blade.
**Many thanks to WotC's "PC Portraits" Archive for the image.
2012: E is for Elder Oath
2011: E is for Erol Otus