Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.
19 February 2014
[D&D 40th Anniversary Bloghop] Day Nineteen
There was a fellow once, back in the mists of time, that I met at a summer camp. He introduced himself as Justin Case. I still have my doubts as to whether that was actually his name or not. Anyway, I was stuck in a cabin with him for an entire week with no escape from the tales of his exploits.
He didn't play D&D--he felt that was too childish a game for his mature twelve years. Yeah...that was the footing from which we started. HIS game was Gamma World. I'd never played or been exposed to Gamma World before then; "lucky" for me, he brought his books to camp with him.
This also explains why I've never picked up Gamma World since that week.
He ran a couple of quick adventures for a bunch of us after "lights out." Most of what I remember is foolishness about finding a sacred toaster and his powerful PCs showing up as NPCs to taunt, fight, and kill off our characters. When he wasn't fighting us with his personal characters, he was telling us stories about what these characters (and others) had done in other campaigns.
Finally, it got bad enough that a couple others in the cabin wound up helping him find his way into one of the large multi-gallon trash cans near the kitchen. I have to confess: I wasn't involved, but wasn't sad to hear about it. It worked, too--whatever threats had been levied against him, he shut up about Gamma World, which gave us a 24-hour period of peace and quiet.