A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

27 September 2013

September Blog Meme Challenge Day 7

Well, that certainly worked out well, didn't it? That blog meme really motivated me to write more, no?

Actually, it really did. I was just a victim of (a) failed technology and (b) personal issues. I tried to post a second post while at Salt Lake Comic Con on September 7. However, we Con-goers apparently broke the convention center's tech; e-mails, texts, even cell phone calls--nothing was going in or out of the building. When I tried afterwards, from home, my cell phone ate several posts. Admittedly, it's likely due to user error as I'm still getting used to using a smart phone.


But the remainder is purely my fault. Purchasing a law firm is rough enough. Trying to sort out the various administrative and financial messes that the former owner left for me adds several layers of exponentially-greater difficulties to the process. I actually found a six-inch-square part of my desk top bare today. I don't plan on it being there very long. At any rate, the whole new-business-owner thing is still fresh and still causing a major hassle. It's a distraction from my distractions. But know I'm at least thinking about you all while I struggle through real life.

Without further ado, then...


What is your favorite edition?

Well, that's easy enough: D&D. Period.

What? You want MORE, you say? You want specificity? OK. Sigh. Back in 2000, when I picked up the dice again, my group was playing 2nd Edition AD&D, and had been for some time. My favorite character was spawned during that campaign, and I maintain he could kick the tail of any later iteration of the character. The subsequent editions nerfed a lot of what made him great, effective, and fun to play.

We were dragged, kicking and screaming, into Third Edition, and soon thereafter, 3.5E.

And we enjoyed it. Sure, there are some hiccups, hills and valleys, and speed bumps. Every edition has its problems.

Let me say that again, clearly: every edition has its problems.

Enough so that our long-time Dungeon Master decided--with the advent of 4E--that he'd had enough of the vagaries of 3.x and jumped ship. He tried to get us to go with him, but for various reasons no one else in the group wanted to jump with him. Since then, we've instituted a grundle of house rules and incorporated a lot of Pathfinder (and some OSR). What we play right now would be classified as maybe 3.8E (if Pathfinder is 3.75 as it's so often called). We also have several rotating DMs, all of whom understand that there's rules and then there's RULES. There are ways to stay within the RULES and still have a speedy, fun, and technically "correct" game. We try NOT to refer to any books while play is going on. If a rule is found later to have been violated by either DM or player, appropriate rewards or punishments are meted out.

I've played 4E and found it wasn't my cup of tea. I've played 2E and enjoyed it, as well as 3.x. So, I guess I could fudge and say "D&D of any edition." But, long answer short, if you're going to pin me down and make me pick something specific: my favorite edition would have to be 3.8E.

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