A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

28 September 2011

[OSR Challenge] Walk Into My Parlor

Walk Into My Parlor: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • The marauding goblins are gone and the forest outside is quiet. The quiet does not mean safety, for another danger has been living in a lonely tower with a chimney to the outside.

[OSR Challenge] Please Pass The AACKKK

Please Pass The AACKKK: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • Some people never learn the truth of the adage, “Where there’s smoke, there’s fire.” Intrigued by wisps of smoke found randomly throughout the stronghold, the adventurers seek out the source.

[OSR Challenge] 99 Bottles Of Beer On The Wall

99 Bottles Of Beer On The Wall: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • The adventurers enter a room to find large casks and enormous metallic urns and tubs, all connected with various kinds of metallic pipes. It’s time for some refreshment!

[OSR Challenge] Mount The Terrace...And Hearken What The Frightful Sounds Convey

Mount The Terrace...And Hearken What The Frightful Sounds Convey: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • Hearing rumors of a great treasure, the adventurers travel to the Garduum Hold. What they find is a terrace over a beautiful garden, an odd riddle, and a dangerous secret.

27 September 2011

[OSR Challenge] Be Our Guest ... Feed Our Chest

Be Our Guest...Feed Our Chest: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • An enemy Hold Lord invites the adventurers to parley under a flag of truce. The adventurers are invited to stay overnight, not knowing that they are intended to be the meal of honor.

[OSR Challenge] There's A Bugbear In My Kitchenette!

There’s A Bugbear In My Kitchenette!: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure. (With apologies and a hat tip to Jeffrey over at There’s A Bugbear In My Kitchen!
Get Ready:
  • While the adventurers are resting from the road in a friendly stronghold, a horde of bugbears attack. The Hold Lord, his retinue, and the adventurers are forced to fall back and set up defense in the King’s private sub-kitchen.

26 September 2011

[OSR Challenge] To Dim The Glowing Battle-Forge Once More

To Dim The Glowing Battle-Forge Once More: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • The adventurers stumble upon what appears, at first glance, to be a standard stronghold workroom, complete with forge. Instead they find a forgotten High Temple of Moradin.

22 September 2011

[OSR Challenge] Dancing Queen

Dancing Queen: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • In the ballroom of a deserted stronghold, the adventurers find more than they bargained for when they disturb an undead queen and her troupe of suitors.

20 September 2011

[OSR Challenge] Out, Out, Brief Candle

Out, Out, Brief Candle: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • An unintentional night at the theater proves dangerous when new residents of an abandoned stronghold challenge and threaten the adventurers.

19 September 2011

[OSR Challenge] The Hoofs Of The Goaded Steed

The Hoofs Of The Goaded Steed: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • OOooo, look! A barn!

17 September 2011

Who's Who: Glordias Silveranvil [OSR Challenge NPC]

Wheresoever may lie the conscience of the King? Does he even have one? That is for you to decide (or your DM at any rate).

Read on and learn more about the errant knave, Glordias Silveranvil, from the OSR Challenge: Short Adventure, "A Mote It Is To Trouble The Mind's Eye."

Who's Who: Belim Bolvir [OSR Challenge NPC]

Ahh! The dreaded Writer's Block is broken and the Gelatinous Cube of Stumbling has been vanquished. (I hope.)

Of course, it took some effort, and I freely admit that my recent effort is a derivative work. But hey, when the best is there free for use, why not take advantage of it?

And so, I give you the portentous figure, Belim Bolvir, from the OSR Challenge: Short Adventure, "A Mote It Is To Trouble The Mind's Eye."

[OSR Challenge] A Mote It Is To Trouble The Mind's Eye

A Mote It Is To Trouble The Mind's Eye: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • The adventurers are summoned by a Dwarven prince who seeks their help in avenging his father's death. As they investigate, it's quickly revealed that there's something rotten about the whole thing.

15 September 2011

Writer's Block!

Late Monday afternoon, I must have somehow been required to roll a save vs. Writer's Block.

I rolled a 1.

That great big gelatinous cube of stumbling landed squarely on my head, squashing me to the floor. And it's slowly digesting me. Crap.

Be back soon, I hope. I want to finish the September OSR Challenge!

12 September 2011

[OSR Challenge] Judge A Book By Its Cover

Judge A Book By Its Cover: A Get Ready, Get Set, Go! 3.5 Edition adventure set in a Dwarven Stronghold, but easily dropped into any stronghold or similar structure.

Get Ready:
  • The adventurers stumble into an ancient library deep within a deserted stronghold. An unseen danger threatens all those who enter . . . a danger which the adventurers may misjudge.
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