A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

08 December 2014

Mini-Map Monday: The Citadel of Nor-Von

Just a little something I threw together last night as I was suffering from insomnia. The Citadel of Nor-Von. The corridors are somewhat larger and wider than what the normal Dwarven citadel would contain. The reason for this--indeed, the reason behind the citadel's existence--is that the hallways were originally the shafts and corridors tracing the mithral deposits. They were eventually shaped, dressed, and decorated as the citadel aged and became the formal home and hearth for the Dwarves of Nor-Von.

I'll leave it to you to stock and key; just a few pointers from my own thoughts.
  1. The large round oval is an open fighting arena/training area, ringed by a walkway.
  2. To the immediate left of the arena are two throne rooms. These rooms are connected by a secret corridor. The smaller, oval-shaped throne room is reserved for meeting foreigners; the larger throne room is the formal, ceremonial throne room.
  3. Three bridges cross the chasm that bisects the citadel. These bridges--and the open caverns to which they lead--are edged by a banister, otherwise open to the chasm.
  4. To the right of the chasm is a formal statuary. Each of the fifteen previous Masters of the Citadel are represented here by stone golems.
  5. The citadel is edged on the right side by an underground river.
  6. All of the arrows designate a descending corridor.
The medium is the back of a 3"x5" card, using a fine point Sharpie grip pen. This map is smaller than the ones I typically draw on 3"x5" cards, primarily because I chose not to use the gridded side, but the plain, white side instead. This, combined with the fine point pen, freed me to draw smaller rooms, corridors, and features than I would have with the 0.25" grid. I'm actually pleased with how this turned out. I'm providing links to both a gridded and a non-gridded version. Contrary to my usual, all of the lines were hand-drawn; the only GIMP work I've done are some slight touch-ups, contrast/brightness, and adding the grid. Also atypically, the grid I've used is scaled to the image rather than using a 1" grid, so it may not be overly useful as a battle mat.

Feel free to use my maps in your home games. You can rename it, modify it, stock it, or abuse it in any manner legal in your particular jurisdiction. If you do use it, all I ask is that you let me know and tell me about it afterwards.

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