A place wherein this Dwarven Cleric can share his love of maps, dice, miniatures, and all things involving gaming and general geekery--not to mention the occasional witty non-gaming observations--whilst escaping from the humdrum existence of his routine Terran existence.

Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.

Showing posts with label Dice. Show all posts
Showing posts with label Dice. Show all posts

07 May 2015

[review] Pounded By This Pound Of Dice

You all know how much I love dice, right? You all know that I believe that there's no such thing as too many dice, right?

Well, I may have to eat those words. I've been mulling this over for a while and finally need to post it to get it out of my craw. My review may not be startling news to anyone but myself. I freely admit that I could in fact be late to the party. [Aside1: I'm reminded of the News Radio episode (Season 3, entitled "Rap") in which Bill McNeal discovers that his beloved rap music has lyrics and wants to run an expose to proclaim his outrage at the "disgusting" lyrics. The station manager tells him in response: "Put aside the editorial, invent a time machine, travel back to the year 1988, and you might actually be one of the first thousand journalists to break this story." Yeah, this post may be like that. End aside.]

So, I watch and read with great interest reviews concerning "pounds of dice" (or "PoD")from the various dice companies. There's the ubiquitous Chessex "Pound-o-dice" of course; I hear tell there's another company on eBay that's even cheaper, and (depending on the review you read) has similar quality of dice. The reviews ALWAYS state (and often show) that one can pick out several complete 7-die sets from each of these massive bags. Even given my earlier-stated opinion, I prefer full and complete 7-die RPG die sets.

Heaven knows that I have a bag-load of loose singles (especially d6) from my years of gaming.

Well, I've looked at them as they've crossed my awareness, but I've never been really "in the market" for a PoD until now. But now, my eldest son has decided to pick up the DM screen for his buddies and I thought a PoD would be a cheap way to get him a bunch of dice to let his players use.

Unfortunately, when I was first looking for it, I couldn't fine a PoD at ANY of the local game and game-related stores. So I put it off.

So, imagine my glee when I went to my FLGS and, although they had only the d6 version of the Chessex PoD, I learned that Crystal Caste had started selling their own version of the PoD. I was excited that I wouldn't have to mail-order myself a PoD...plus it was at least $10 than the Chessex PoD (and it came in one of Crystal Caste's nifty "skull" bags. Now, as I said, I haven't seriously looked for a PoD for purchase until now, so this may not be a new thing.

Apparently they're calling their PoD, Skull Bag: Skull + Bones. At least, that's what the tag on the dice bag says. Perhaps it's just referring to the bag, I'm not sure. I'm guessing it's the PoD name; one of the selling points was that each bag contains one of Crystal Caste's awesome Dwarven Stones dice. At any rate, let's open it up and see what's inside, shall we?

So I got home and cracked it open. This is what I found. At first glance, there seems to be a heckuva lot of d6...NOT my favorite die. (I don't often play wizards or other characters with massive d6 attacks, after all.)

So I spread them out, grouping them by type. Hmm.... I'm starting to worry at this point.

Not nerve-shattering, teeth-rattling concern, mind you. Just a mild sense of unease. The FATE dice didn't help me feel much better, as I don't play any FATE-driven games. And I've already got a handful of +/- dice as it is.







Then I spread them back out and sorted them out to collect my 7-piece set(s) before turning the singles over to the boy. And THAT looked like THIS:

NOT. A. SINGLE. FULL. SET. IN. THE. BAG.

[Aside 2: OK, technically I suppose you could say I have a couple complete sets...if you're counting d6 sets. I don't. End aside 2.]

Not one. The closest I got was one matching set of 4 out of 7. There were several that had 4 (or in one case 5) matching dice...but they were 3 or 4 of the same die, with 1 different die. There were a couple 3 out of 7, but nothing close to 7 out of 7. Not a single complete set. I mean, look at the yellow ones in the upper left, for crying out loud: 1 d6 and 4 d%. No joke.

Oh, and right below the yellow dice, do you see that little "L"-shaped bit? That was another bonus: a piece of sprue.

So, I did what any anal-retentive nerd would do. I started counting. Here's what I found, out of 162 total dice.

d#
Number
Percent (Decimal)
Percent
d4
7
0.04321
4%
d6
102
0.62963
63%
d8
9
0.055556
6%
d10
12
0.074074
7%
d12
4
0.024691
3%
d20
5
0.030864
3%
d%
14
0.08642
9%
d1000
1
0.006173
0.06%
Fate
8
0.049383
5%
(Percentages are rounded up.)

As you can tell from the picture, a few of these dice are from Crystal Caste's "Crystal" range. (Specifically, and just for the record: 1 d4; 3 d6s; 2 d8s; 7 d10s.)

 
[Aside 3: a d1000 for Pete's sake? Not only did I not know Crystal Caste made such a thing, I already have one, made by Koplow. I mean, I'm a dice freak, but really...how many d1000s does a person need? How often am I going to need a second d1000? End aside 3.]

I suppose if you're looking for a cheap bag of dice to let your players (or kids) play with, without regard to matching dice or complete sets, this is the deal for you. If you're looking for a good source of a cheap stack of d6 mixed with a few other polyhedrals, then this is the deal for you.

If you're looking for some random complete sets + loose dice, however, at a cheap price, I'd try the following:

  1. Chessex Pound-O-Dice ($24.95 on Amazon, MSRP $35.00)
  2. Easy Roller Dice Co. -- 105 Polyhedral Dice (15 Complete Sets), plus a velvet dice bag ($24.95 on Amazon, MSRP $39.00)
  3. Wiz Dice -- 100+ dice (guaranteed at least one matching set in a velvet dice bag; also guaranteed 6 different colors) ($19.99 on Amazon)
And that's just from a quick search. Now, I WILL confess that the Dwarven Stone included in this set kinda makes up for some of the other disappointment: it's a mini d20; I haven't been able to identify which stone range it's from, but it's a pretty li'l thing. It also contained the largest d6 in my collection; that will be good for hucking at inattentive players. As for the rest of the set? YMMV.

02 May 2015

Awww, Crap. Missing Game Stuff.

OK, I;m a bit frantic, I have to confess. I like knowing were my gaming stuff is, all of it. I'm a bit anal retentive that way.

I just went searching for a few things and realized I have some conspicuous absences in my collection. One hole I was able to fill: I was missing a dice pouch with my "DM Dice"--a collection of random dice useful in DM-ing: 30-sided alphabet die, critical hit location dice, direction dice (for random mapping), NPC attitude dice, etc. I panicked when I realized that was missing. Took me an hour or so to remember where I'd had and used them last. Actually, it took me 1:20--twenty minutes was trying to remember what dice pouch I had used.

I found them, but in so doing I realized that I was missing three more things. I put these out there just to shout at myself. Feel free to yell at me too.
  1. A Kickstarter package from way back when containing three -- I said THREE -- full sets of the ORIGINAL Dungeonmorph dice by +Joe Wetzel  and +Inkwell Ideas . A full set of each of the patterns. Plus all the extras. Yeah, Joe. Feel free to yell at me about this one.
  2. My X-Plorer Boxed Set from +Brave Halfling Publishing . Both #1 and #2 were received at about the same time, and in the same place (last that I remember). And now? Not.
  3. A set of 7 dice purchased at FantasyCon last year. Specifically, the "Silver Volcano (speckled)" set; I laid my hands right on the "Purple-Teal/Gold (gemini)" set purchased at the same time. Both of these sets were in the same place when I saw them last. And now? Not.
Hey...I'm sure I'm not alone. Someone out there has the same OCD I do about my gaming stuff, right? Please tell me I'm right. And throw some karma my way, so that I can put my hands on these three items and rest easy this weekend.

Because you know I'm going to lay awake wondering where they are...especially my dice....

I've  just now realized I'm missing a couple other things:
  1.  My XDM d2 by Howard Tayler. (Funny...also from FantasyCon.)
  2. My Kickstarter package containing the original Scenes of Chance card deck.
Sigh.

03 February 2015

[From the Mailbag] Mythoard January 2015

So.... Bad day yesterday, all day. As you may know if you read yesterday's post, it was a bad day made much better by the arrival of the Storyteller's Thesaurus.

Then I get home, and by 11 p.m. Google+ feed has blown up with people raving about the receipt of their January Mythoard package.

Wait a second, I think. I'm a subscriber...where's MY package?!? So I turn to my son (who was the first one home yesterday) and I ask, calmly: "BOY!" (for often I call him "Boy") "Boy!" I say, "Was there any kind of a package in today's mail for me?"

"Oh, yeah. There was one."

(silence for a moment or two)

"Um...son.... Where is it?"

"Oh, I left it on the table by the front door."

(facepalm)

(second facepalm as my boy has not yet moved to retrieve said package)

"Um.... Could I have it please?!?"

For those of you who may still not know about Mythoard, Mythoard is the first Tabletop RPG Subscription box! From the website: "From modules, minis and maps to rules supplements, accessories and dice, you'll be sure to find some great RPG treasure in every single box! Sign up today for your own hoard!"
Quest for the Mythoard, No.1  Randy Musseau 2015
And oh, baby...did it make my day even brighter. I didn't have my camera with me, so I don't have pics, but let's look at a quick roster of what was inside:

  • First was a pair of polyhedral dice in orange and black vortex: a d4 and a d8--these match the orange and black d6 from last month's Mythoard offering. Sweet, especially considering my motto. [Aside: for any new readers, I am firmly convinced that there is no such thing as "too many dice" because, well.... Hey! Dice! Ahem. Period. Your argument is invalid. End aside.] . Courtesy of Chessex Games.
  • A button featuring Thopas, the gnome. Courtesy of Lesser Gnome.
  • An unpainted metal miniature version of Thopas. Also courtesy of Lesser Gnome.
  • Two Mythoard two-pocket folders with front cover art by Randy Musseau (see above), back cover art/maps/text by Monkeyblood Design and Chubby Monster Games. I found it kind of humorous that the map was for "Tenkar's Tomb." I can only imagine this refers to the infamous Tenkar, and that he went out in a spectacular fashion.
  • Inside one of the folders were two cardstock sheets: one a preview of Old West firearm rules for the DCC game: Black Powder, Black Magic and the other a copy of "The Brimstone Epitaph," an Old West newspaper. Both courtesy of Stormlord Publishing.
  • Next out was an encounter card deck of 54 system-neutral "monster inspiration" cards rather than stat cards. Clever idea; they'll be useful for at-table random encounter generation. My deck was the Fey, Constructs, and Wildlife deck. I understand that there were two other decks and inclusion in each package was random. The artwork is fantastic; I'm definitely going to try and pick up more of these. Courtesy of Inkwell Ideas. A pair of solid-cover card sleeves were included as well, for use with these encounter cards.
  • Last out was a Pits & Peril supplement, "The Powers That Be." There's always room for another couple deities in a pantheon. I need to devote a bit more time to this one, but there's likely something good there for mining, at the least.
So. All in all, Groundhog Day came up good for me. I feel content today, and can't wait until the next Mythoard. The first two have been really great, full of good stuff. Well worth the price, in my opinion. As of this writing, there's 180 spots left of 250 for the February package...swing over and sign yourself up!

19 December 2014

[From the Mailbag] MYTHOARD!

I just received the inaugural Mythoard package/bundle in the mail today. Great stuff. Really great stuff. Talk about an early Christmas; my wife suggested I leave it under the tree for a week.

Pshaw.

The first thing I saw coming out of the envelope was a poster of two baby phoenixes, courtesy of Baby Bestiary.

Next out was a book: 10+ Treasures by David Guyll & Melissa Fisher, published by Awful Good Games. Designed for Dungeon World, at first glance, most--if not all--of these items are easily translated to any OSR or 3.x version of that one RPG. Not only does the book come with 30+ detailed treasure items, there's also a section that walks through item creation, and the theory behind it. Excellent stuff.

Then there was a postcard from the incomparable Jim Magnusson. This postcard features the Mushroom King. As one of Jim's Patreons, I already received a copy of this; however, one can never have too many--it just means another framed piece of art for my office. (Let my clients figure THAT out.)

Also included was a pack of Blue Dungeon Tiles by Red Kobold. I didn't have the chance to support these when they came up on Kickstarter, as I was low on funds. I wish I'd made the effort; these look GREAT. They're double-sided, usable with wet-erase, dry-erase, or permanent markers. 4x4 grids of corridors, rooms, and stairways. I'll definitely be saving up to grow my collection of these babies.

Last, but not least, Tim Shorts' Mythoard Exclusive labor of love: Stone Fields of Azoroth. Three separate books outline the environs: The village of Bad Water, the Last Temple of Praxus, and the Prison of Azoroth. Each one comes chock-full of NPCs, flavor, and maps. Everything you've come to expect from Tim, and more. You won't be disappointed. Well, I guess you will...unless you were one of the subscribers to Mythoard.

Then, down in the bottom corner of the envelope were three little beauties. A random d20 and two random d6. Ain't they purty? They wanted to get photographed just as soon as they came out of the wrapping. As you know, I can never have too many dice. These will cap off my 2014 fairly well.

Thanks to Jarrod Shaw as well as Kevin Chenevert and all the other contributors. My day has been made! If you haven't already checked out Mythoard, do it now. Sign up. Well, as long as you don't take MY bundle.

02 August 2014

Random Table: Picking

In celebration and honor of having my first set of Zocchi dice, I've created my first d2 and d5 tables, for use, obviously, with my new d2 and d5.

Plus, I need to pay a little Joesky tax. OK, a LOT of Joesky tax. Call this a down-payment on my tax payment plan.

Your characters come up against an NPC. He's a bumpkin and a character. You need a little bit more color...flavor...to his description. You're wracked with indecision. I have you covered.

NPC Nose Picking Table 1: Nostril

d2 Roll
Nostril
1
Left
2
Right

NPC Nose Picking Table 2: Hand

d2 Roll
Hand Used
1
Left
2
Right

NPC Nose Picking Table 3: Finger

d5 Roll
Finger Used
1
Thumb
2
Ring Finger
3
Forefinger
4
Middle Finger
5
Pinkie

You're welcome.

Mailbag Paradise!

Just a quick post to let you know I'm still alive here at the Stronghold.

I received a wonderful package in the mail this morning: my first (and likely only) set of Zocchi dice.

Yeah, I know, they're controversial with some people. After all, when am I ever really going to need a d3, d5, d14, d16, or d24? I mean, really?  When am I going to use them?

That's just it. I may NOT ever use them. But I NEED them. I've said it before, and I'll say it again: Hey...dice!

And here they are:
If you didn't know, it appears that GameScience has closed its doors. The website is defunct (at least as far as purchasing goes) and hasn't been updated in a while. There are rumors from online retailers that the last of the d100 (the Zocchihedron) are up for sale. There are also rumors from the same sources that the last of the Zocchi dice 5-sets are now being received and sold as fast as they can get them unpacked. I'm not one to buy into hysteria or rumor-mongering, per se, but you never know. I mean, it's been a LONG time since I've seen a Zocchihedron in my FLGS, and they used to stock them ALL the time.

So I caved in and bought a set. They came all the way from the UK, partly because I trust the seller, but also because I couldn't find a comparable price here in the States. That's right: even with shipping, etc., it was still cheaper to import. I was shocked. Now, I got the uninked set, but that can be easily rectified, even if I have to resort to (gasp) OSR Crayon techniques.

Plus, they're purty. I have a couple other "clear" or "diamond" crystal polyhedron's in my collection, and I wanted some more. My other GameScience dice are ruby red, so these will contrast nicely. These are quite nice to behold, even without colored numbers.

And last of all.... Hey... DICE.

Also purchased at the recent FantasyCon, but forgotten about resting in my pocketses, is my very own, brand-spanking new and shiny d2. Yep. I bought myself a d2. "But why," you ask, "do you need a d2 when you can find any size d2 in your change pocket at any time?" "Well," I would answer, "I don't always have change. I'm a starving business owner."

"And didn't you hear me? It's shiny!" It's for a good cause, too. Proceeds go to my friend Howard Tayler of Schlock Mercenary fame.... Yep, it's an Officially Sanctioned XDM d2! [Aside: Extreme Dungeon Mastery or "XDM" is the book written by Tracy Hickman and illustrated by Howard Tayler. I've written about it before. End aside.] And here it is!


Click HERE to get your own!

14 July 2014

Post-FantasyCon Catch Up

It's been a hectic couple of months around the Stronghold. Health issues have rebounded and expanded, while stressful life- and career-related problems have stayed fairly constant. I still haven't paid myself a paycheck in three months. More ecclesiastical duties heaped on my shoulders as well.

Sigh.

This shirt may be my new favorite!
But we had scrimped and saved and, for our "summer stay-cation," attended the inaugural three-day FantasyCon, as well as the 67th annual WesterCon, both in Salt Lake City. We made it to both the inaugural Salt Lake Comic-Con last fall and the "FanX" version of the Comic-Con in the spring.

Yes, Salt Lake City hosted three fantasy/sci-fi conventions in the last 9 months. (Not counting WesterCon or LTUE.)

The Comic-Con experiences were a lot of fun, even if you had to endure a LOT of people. I hate crowds, so it was a real downer for me. But it was a blast to be around the cosplayers, the vendors, and the celebrities. Plus, I grew up with one of the founders. So, I thought that this newcomer upstart, FantasyCon, had a lot to prove.

Turns out, IMHO, that they instead raised the bar for Comic-Con to meet.

Yep. I said that. Despite being on July 4th weekend, and despite not having the benefit of public transportation ON the 4th, there was a pretty good turnout. Around 50K is the last estimate I saw. While not Comic-Con numbers, it was a reasonable result for a holiday and a convention lacking the "Comic-Con" branding. Of course, the smaller numbers were a definite plus for me. I think the planning and mechanics were better than Comic-Con, as were the panels and the exhibits. (Although some of the volunteers were trumped-up little Nazis with delusions of grandeur. Also, I didn't like being searched upon entry. Comic-Con didn't bother to check for my concealed carry; FantasyCon almost made me surrender my grandfather's pocketknife. Guess where I felt safer?)

This guy sums it up pretty well. The LARPing was amazing. As were the displays and all the "extra-curricular" stuff. It was fun to walk through the Hall and feel the thumping of the kettle drums coming from the battle arena and, simultaneously, hearing the clangs of hammers on anvils from the on-site blacksmiths. Then to randomly hear the notes of a bagpipe echoing through the Hall above everything?

The guest list was pretty stunning, too, especially when comparing it to the guests that Salt Lake Comic-Con has announced. FantasyCon had a pretty hefty line-up of Lord of the Rings and Hobbit actors. Heck, they had Elijah Wood (yes, Frodo) DJ their opening night party. The day after that was announced, Salt Lake Comic-Con announced who? Oh, yeah. Smallville's Lex Luthor. Ho-hum.

As I said, FantasyCon really raised the bar.

Of course, getting to meet some childhood and longtime heroes of mine didn't hurt. I'll have to share my conversations with John Rhys-Davies, Sylvester McCoy, and Claudia Christian. But that's for another time. Suffice it to say that not only did I have a longer beard than Gimli, but Sallah (the finest digger in Cairo) told me I had a beautiful family and took the time to speak to each of my children (and forced the photographer to break the rules about the number of people in one paid picture and forced him to take another photo). The Seventh Doctor showed me on my Day of the Doctor shirt exactly where his TARDIS was parked. And Susan Ivanova was calling us "her family" by the end of the weekend.

While there, I increased my gaming inventory. A local game store--that has heretofore gone unnoticed by me--had a booth and were running a 20% off sale. I was tempted to pick up a couple of Pathfinder tomes, but even at that price, I would have quickly blown my budget. Instead, I picked up a couple sets of dice...they were pretty and hey, as you know, I can never have too many dice. Here they are, in all their polyhedral glory: they come from Chessex, of course. "Silver Volcano (speckled) and "Purple-Teal/Gold (gemini)" dice sets, shown in that order. These latter ones are the first ones I saw, from quite a distance away. They grabbed my eyes and held on for dear life. (Of course, it didn't hurt that  They're also ones my wife fell in love with. I think she thinks I'm going to give them to her.

Hah.

Because, hey, dice. Am I right?

There was also a booth for an outfit called "Dark City Games." I didn't know anything about them, but their booth signage boasted "solo and single-player" games. The packaging was sufficiently retro to catch my attention: they looked for all the world like a 'zine stuffed into a plastic zipper bag. Now, when I go to conventions, I collect business cards. I collect them like crazy. I'd rather do my research online than be harangued by a salesperson in a crowded space. Plus, if I do see something I like, I can always get more stuff later. But all these people had on their counter space was some resin scenery, some WotC miniatures, and a display of their own wares. It looked like they had some fantasy, sci-fi, and steam-punk adventures, as well as a western and a horror title.

No business cards.  No flyers, No advertising materials of any kind.

So I asked for their contact information. The girl looked left and right and told me that, if I was really interested, she'd give me a free sample; the contact information was inside the product. Well, who was I to say "no"? So I grabbed their fantasy offering and thanked her. Come to find out, it's a $12.95 bit of gaming.  At first glance, it appears to be their own system; at least, I didn't see anything immediately obvious that denoted an outside system of any kind. It contains a 48-page booklet, outlining rules, backstory, maps, and the adventure itself; it also comes with a fairly nice (albeit small) sheet of counters and an 8"x14" map.
The map isn't great quality, but sturdy paper stock (not quite card stock weight). I haven't had a chance to really delve into the system or mechanics. Hey, if nothing else I can either throw it in the trailer for use while camping or use the background, flavor, and maps for my own world, throwing out their mechanics.

My wife was shocked. I told her, "Hey, it never hurts to ask, right?"


WesterCon was a fun experience, although the panel selections weren't as varied or numerous as those at, say, LTUE. I had the chance to sit down and talk to author Larry Correia for a while as well.

All in all, despite hurting my knee the second day (which prompted me to buy a sweet cane topped by the "Hound of the Baskervilles" in bronze), it was a terrific vacation and money well-spent.

24 February 2014

2013 Totals

2013 is now a cold corpse, receding in the distance as we journey onward on horseback. I was doing some book-keeping/house-cleaning in the Stronghold and noticed that my "2013 Totals" table (on the sidebar) had not been updated since mid-June 2013. I also noticed that my "Year-To-Date Acquisitions" page had suffered in limbo since July 18, 2013.

So...I have no idea how my totals compared to 2012. But, I think I can be excused, seeing as how I purchased a law firm and became a self-employed small-business owner around the time that I stopped keeping track of my gaming milestones.

I'm going to try and do better this year. I make no promises; of course, I have no idea if any of you care about my self-congratulatory totals and inventories. If you do, then accept my promise in good faith. If not, continue to ignore my tallies.

One thing I think I will have to do is refrain from including links to products on my "Acquisitions" page. That alone was sufficiently time-consuming (between link-searching and coding) that it made updating the page a chore. Shopping sprees of free items on DriveThru RPG and similar sites also made upkeep generally confusing and frustrating, especially when you add in the afore-mentioned link-searching and coding.

As far as the biggies--Miniatures and Dice--I have found a rough estimate, made as of about mid-November: 125 miniatures and 33 dice. There were probably a few more before the end of the year, but that looks pretty good. I also hereby declare 2014 to be the year of the dice, apparently, as I've already doubled my total dice purchases for last year...I'm at 70 right now, after a mail delivery today.

I know I said this last year, but I'm going to shoot for some increased blogging. 2013 was a year of stress and frustration, both on a personal and professional level, even more so than 2012. I've already endured health issues, family issues, and financial issues and it shows no signs of slowing down. As always, though, the hobby and the friendships made through the hobby helped make it survivable.

Everyone join me in a toast: raise your dice cups high and keep them d20s dry. Here's to 2014!

08 February 2014

[D&D 40th Anniversary Bloghop] Day Eight

Day Eight: First set of polyhedral dice you owned. Do you still use them?

These are the ones that started it all. They're my oldest and dearest. They're the ones that started the crazy addiction that has grown (nearly) out of control.

In the bottom center are my three remaining dice from the 1981 Basic Set. I don't know where my others have gone over the years. I was sure I still had a d4, but it's nowhere to be found. The two crystal dice on the top left were the first ones I purchased for myself. I had just read The Sword of Shannara, and of course I had to have my own elfstones. (Yeah. I know. But I was young.) Now, of course, I just wish I knew the manufacturer. They have the flattened tops that were common way back when. (Edit: thanks to Kevin over at Dice Collector.com who identified the red and blue d10s as Armory dice. Thanks, Kevin!)

The red and green d6s are from some long-lost board game. These four were the dice I used with Car Wars.

The orange d10? I don't remember it's origins, but I know it's old. Hence, it goes in the +5 Box of Altoid Protection with the other retired gentlemen. (Edit: Again, thanks to Kevin over at Dice Collector.com. He's not sure about the orange, but thinks it may be Armory. Issue: that style has been so copied, he can't be sure. Thanks for the help, Kevin!)

Yeah, you can take that implication as truth: I don't use these any longer. I've heard too many stories of rounded edges and deterioration. I'm too sentimental to really play with these guys. They've earned their rest.

04 February 2014

[From the Mailbag] It's All Tim's Fault, Honey!

A couple weeks ago, Tim over at Gothridge Manor decided to show off his loot from the Troll & Toad Clearance Sale. At the time, it caused great consternation in some corners of the OSR as others dropped by Troll & Toad and promptly dropped their paycheck(s) on clearance items. At the time, I resisted the urge.

Then I gave in.

I dropped more than I expected, because every new web page that I flipped over had something else that I "needed." Plus, I argued with myself, I really need to get the order to a point where the exorbitant shipping is justified. So let me share my loot with you...with the understanding that it's all Tim's fault.

First of all, they had a few Babylon 5 titles to go along with the new Ruleset I picked up over the holidays from Paizo. They had a copy of the ship plans for the G'Quan, a Narn heavy cruiser. This should dovetail nicely with the Earth Force Hyperion plans that came in from Paizo. Plus, I just really love the Narn and am excited to crack this open and see what the ship actually looks like.
The next item they had was a 1st-level adventure: The Cold Equations. The players have to flee a dying passenger liner a day or so out from the station; it looks like it involves the Psi-Corps and corporate intrigue. In looking at it now, it may not be compatible with the ruleset I have. I'll have to really sit down and figure out if that's true. The problem is that there were (apparently) several different versions of the Babylon 5 system published.
The third one evoked a few bad words when I pulled it out of the box and saw the Traveller brand sprayed across the front of the book. I definitely know that this one isn't compatible. This one is a "start up" adventure in which the players are thrust into the middle of an inter-Drazi conflict (hence the title: "The Trouble with Drazi"). At least this may give me some ideas and inspiration for the system I do have. I will hold out that hope, at least.
The final Babylon 5 title is a sourcebook covering the Zocalo, the merchant/shopping area on the station. After being burned with "The Trouble with Drazi," I need to sit down with this one and review compatibility. It's an interesting little read, though, including some species-specific weapons, things to buy, connections to make, and so forth.
Now, Tim could try and argue that the Babylon 5 titles are not his fault because I was already on the hunt for those game materials. These next few are certainly his fault, because he brought them to my attention. Because of that, and because I'm weak-willed, I lay these directly at his feet. Well, figuratively. After all, he already has copies and they may get ruined with all the snow and water on the ground.

The first one is a monster manual from Expeditious Retreat Press entitled "Monster Geographica: Underground." I also wanted the other one Tim grabbed up that dealt with marsh and swamp monsters, but I guess I pondered my purchases for too long and it was sold out. Like Tim, I love me some monster manuals: you can never have too many.
Next up is a level 4-7 adventure from Fast Forward Entertainment entitled, "Temple of the Troll God." The adventure promises full-color maps and an introductory portion of the adventure online; unfortunately, the website no longer exists. I'll have to do some checking around to see if these bonus materials exist anywhere else.
Another title from Fast Forward, this one by none other than James Ward himself. "Slave Pits of the Goblin King" also boasts free maps and bonus adventure stuff online. Maybe this material will be easier to track down if I can track down contact info for James Ward. We'll have to see; it may not be worth the effort.
The final Fast Forward title, also by James Ward, is "Demonic Lairs"--a collection of homes of ten powerful demons and devils. I had to grab this one because, hey, LAIRS.
Troll & Toad was getting rid of a bunch of their magazines as well. They had a good stack of Dragon magazines, and quite a few earlier issues. Since I have the digital versions up through Issue #250 on my Dragon CDs, my collection starts with #251. I subscribed starting with #279 through the death of the print run. Somewhere, however, I've developed holes in my collection. Fortunately, they had one that I was missing: #278. This one I know was borrowed by a guy in my group that wanted to start his own group with a couple of the guys from the group and their wives. The campaign lasted exactly one session and I've never seen the magazine again. Needless to say I was happy to see this one for sale, especially on clearance.
And the final "book" purchase for this order was the one issue of Autoduel they had. I've never owned a copy of Autoduel before; I've never even held it in my hands. I may be addicted now; I may just need to try and track down all of the issues (even though my brain tells me it would be pricey). Just flipping through it brought back fond memories of playing Car Wars. That still remains one of my fondest set of gaming memories, Car Wars.
Then there were the dice. Yes, Tim's fault again. He alerted me to the fact that they were selling off dice on clearance as well. The first set I grabbed up were a set of Crystal Caste Ancient Red. (I love the little spring-loaded latched boxes, although the latch never seems to be very secure.
Like Tim, I like me some odd and unusual dice. (Note: the Lego minifig is there for scale. These are some odd size dice!) Two of them are Chinese character dice: one shows numbers 7-12 to go with the 1-6 d6 I already own and one shows the characters for the words for each number 1-10. Also shown is a d10 showing geometric shapes; I thought this would be perfect for random dungeon design. Simply roll the die to get the shape of the next room, hallway, or structure.
Again, there's my Lego Centurion (non-Battlestar Galactica Ancient Rome version) for scale. These dice are "rock, paper, scissor" dice. I bought two so that it would keep both parties in a "rock, paper, scissor" contest on an even keel and remove any possibility (OK, most possibilities) of cheating from the game. Yeah, I know you could just play "rock, paper, scissors" but LOOK DICE!
Finally, my King Emeralds. These things are massive for regular polyhedrals. I have some d30s and a couple d20s that are this size already. When I saw that it was a complete 7-die polyhedral set, I just had to jump on them. Especially for $3.13. You read that right. I don't know that I've ever purchased a set of 7 dice for that price (other than the Ancient Red shown above that were $2.36).
As far as prices on the other stuff above, all of the books were priced at 49¢, except for the "Demonic Lairs" title which was $1.99. The magazines were 99¢ and 86¢ respectively.

There was a pile of plastic miniature goodness in the box as well. In an effort (too late) of keeping this post picture-light, I won't post individual pictures of the minis. Maybe I'll keep that for another post later in the week/month.

24 January 2014

Disease Types, Causes, and Other Nasty Stuff

After yesterday's post on Disease Names, I was kinda stuck for a topic for today. Then, this morning, as I was riding our local version of the Mobile Germ Dissemination and Incubation Unit (otherwise known as "public transportation" or "light rail") I was suddenly somehow gifted with inspiration. So, without further ado, I present the expanded set of Disease Tables. Disease Table 1: Disease Names was presented yesterday.

Disease Table 2: Disease Attributes

d12 Roll
Attributes
1
Fatal
2
Near-fatal
3
Maiming
4
Minor
5
Mundane
6
Arcane
7
Divine
8
Curable – Mundane Only
9
Curable – Magical Only
10
Curable – Mundane / Magical
11
Incurable
12
Roll again for two total attributes (re-roll duplicates)

With every disease, you need to know what part of the body is affected, right? Well, there’s a table for that, too. Just roll 1d4 first to find out just how much of the body is affected.

Disease Table 3: Area of Effect

d20 Roll
Area of Effect
1
Eye
2
Ear
3
Nose
4
Mouth
5
Throat
6
Head
7
Face
8
Skin
9
Arm
10
Hand
11
Leg
12
Knee
13
Foot
14
Stomach/Guts
15
Arse
16
Genitals
17
Chest or Back
18
Blood
19
Brain
20
Hair

When your PC slaps his forehead and says, “Fine. Lay it on me. What’s the sickness cause?” you can quickly respond with a side-effect or two (or three) for their gaming and role-playing pleasure.

Disease Table 4: Side-Effects / Presentation

d20 Roll
Area of Effect
1
Swelling
2
Peeling skin
3
Pus / Pustules
4
Scaling
5
Deafness
6
Loss of voice
7
Bleeding
8
Coughing / Suffocation
9
Vomiting
10
Rotting / Liquification
11
Growths / Hump
12
Sweating
13
Chills
14
Dizziness
15
Loss of body part (Roll on Table 3)
16
Uncontrolled blushing
17
Shaking
18
Muscle / Joint Aches
19
Roll again for two total effects (re-roll duplicates and 19-20)
20
Re-roll twice for three total effects (re-roll duplicates and 19-20)

And you’re going to need to know just how long it takes for that first PC to succumb to your deadly little case of the gomboo, right? Never fear. I have you covered.

Disease Table 5: Incubation Period

d10 Roll
Incubation Period
1
1d6 hours
2
1d12 hours
3
1d20 hours
4
2d12 hours
5
1d2 days
6
1d4 days
7
1d6 days
8
2d6 days
9
1d12 days
10
2d12 days

The next thing you know, the sniffle-suffering PC is going to ask just how long this little bug is going to hang around his system slinging snot. At least, under normal circumstances. What are you going to tell him?

Disease Table 6: Duration of Disease

d12 Roll
Length of Illness
1
1d6 hours
2
1d12 hours
3
1d20 hours
4
2d12 hours
5
1d2 days
6
1d4 days
7
1d6 days
8
2d6 days
9
1d12 days
10
2d12 days
11
1d30 days
12
Lifetime

23 January 2014

Disease Name Table

I made my first dice purchase of the new year. A d30. I have a handful of d30s in my collection already and Heaven knows I don’t use them often enough to warrant another one. This one, however, caught my eye. It is, perhaps, the ugliest die I’ve seen. Certainly it rivals the ugliest in my collection, at any rate. It was so ugly it called out to me, asking me–nay, begging me–to pick him up and take him home. He was desperate to avoid the lengthy, lingering, rotting death most likely awaiting him in the “random” dice bin ignored and shunned by passers-by for years to come. Lest you think I’m exaggerating, I’ve attached a picture of the poor homely waif.
Now, did I lie?
In his honor I cobbled together a quick d30 table. I say “in his honor”–this is the truth. Based on his nauseating ugliness, the d30 table below is an aid to the sandbox DMs out there for creating disease names on the fly. It was a quickie, and admittedly, will create some fairly ridiculous results at times, but it beats sitting behind the screen resorting to “the Plague” once again when your players ask you what disease afflicts the sickening, deformed NPC on the street in front of them.

Just roll your d30 three times and combine the results. Feel free to share your favorites–or ideas for an expanded table–in the comments below.

Disease Table 1: Disease Name

d30 Roll
Initial Descriptor
Secondary Descriptor
Tertiary Descriptor
1
SeriousLimpingRot
2
TenderOilCrud
3
DepressedTinMold
4
ObeseCrackedDischarge
5
LethalFloweringPustule
6
HesitantSmokyCough
7
CreepingStretchedBoils
8
BloodyHairyVomit
9
FullSoupySnot
10
CrouchingSlipperySneezing
11
SharpRollingSlopes
12
MaliciousGrotesqueScourge
13
LanguidSpottedConsumption
14
CharmingSweepingScales
15
HushedCravenDeath
16
LushPaleShakes
17
ScreechingBrokenWeights
18
WretchedFieryCrack
19
MoaningStickyRays
20
DeepSnottyBlood
21
ConsciousTinyFlesh
22
MindlessMessyJelly
23
LittleLaughingStops
24
RampantFallingObstruction
25
ConfusedRedPox
26
FluffyWeepingRolls
27
SteadyGrippingWeakness
28
SloppyDryDysfunction
29
LazyGreyWarts
30
CloudyGlisteningMalaise

**Edited to add table name and number.**

01 January 2014

Final Purchase for 2013

Mostly I want to wish all my friends and readers a Happy New Year. May your 2014 be a dang sight better than your 2013.

I also wanted to share and boast a little. Figuring that 2013, for the most part, was so crappy...I'd finish it off with what I consider to be the best dice in production. I've one single Gamescience d20, but this is my first full 7-piece set.

06 September 2013

September Blog Meme Challenge Day 5

Whoops. Something happened yesterday and this didn't post.

DAY FIVE

What is your favorite set of dice or individual die?


Anyone that has ever read this blog for any length of time know just how difficult a question that is to answer. Just search "dice" on the Stronghold and you'll see. Maybe I can pare it down a bit, though. To start with, we have my everyday dice. This is the set that I carry in my backpack with me everywhere I go, complete with a little velvet drawstring bag. Yes, they also go to court with me. Why? Hey, Jack! Who knows when a game will break out? or a random encounter helps your client?

Second up are a couple of my d20s. I love d20s. I don't exactly know why, but they are very appealing to me. I have a full range of sizes as shown above. I have several colossal d20s like the black one; I like them, but they're not my favorites. However, the red d20 shown here is my "pocket die"--a lucky d20 that I carry in my trouser pocket with my pocketknife and keys. Again: you never know when you'll need to roll-to-hit.

These last two sets are my pride and joy. The first one here is a set of Crystal Caste Dwarven Stones. They're made of hematite and I find them glorious. Of course, that may be because I'm a dwarf. I love the Dwarven Stones series and have longed after several of the sets (the dinosaur bone and meteorite sets, particularly) but never seem to have a spare wad of cash when I think about buying a set. Maybe when I'm rich and famous. These have never been used, however, because I don't want to risk any kind of damage.

This is my other favorite set: pewter. I don't remember who sold these, but I bought them back in the early 2000s. I've used them once or twice; they roll terrifically and they're nice and heavy. The downside is that they're soft. Really soft. And they're dinged up from just a couple sessions' worth of use. So, they're the emeritus dice in the collection. They're the 600-pound gorilla on the dice shelf, just daring the other dice to step out of line.

05 July 2013

Free RPG Day Loot Report!

Yeah, yeah. I realize that Free RPG Day was several weeks ago. Yeah, I'm a little late at getting my loot report done. Y'all who know me well know that there's some serious negative juju going on in my professional life right now. Unfortunately that has to take precedence sometimes.

So, without further ado, here's what MY haul looked like at 5:00 p.m. on Free RPG Day 2013: First off, I took my kids with me to ensure a "shotgun" approach to gathering loot. Our FLGS allows two items per person; even though I'm well known by the staff, I try not to take advantage of that...at least, an advantage obvious to other customers, that is. As in past years, many of the publishers provide PDF versions of the Free RPG Day offerings after the fact (where available, I've included links to legal PDF copies of the materials as well.); I still prefer to get hard copies of these where- and whenever possible. For one, I like holding and reading printed materials; for another, the post-Free RPG Day offerings are not always free after the fact.
Starting at the upper left, we have the Hall of Bones adventure from Frog God Games, for the Sword & Wizardry ruleset. I haven't had a chance to go through this one yet.

Next to that there's Paizo Publishing's follow-up to last year's We Be Goblins!, the cleverly-named We Be Goblins Too!. This was one of the titles that I was particularly excited to get. I enjoyed last year's offering and this one, at first glance, appears to be as fun and interesting as the first. Unfortunately, my gaming group has no interest in playing goblins...so, this seems destined for good NPC fodder. In fact, our current DM is running an orc/goblin-centric campaign right now. I may just have to pass this off to him for inspiration.

Finishing the top row, there's Goodman Games' RPG offering. Like last year, they have stuffed two good modules within these two covers. One is a DCC adventure for 1st-level characters. The other is a Pathfinder Xcrawl adventure. This one is going to be milked for inspiration for sure.

The second row has the Flying Buffalo T&T Adventure Fire Dwarves of Zorr and Troll Lord Games' C&C Adventure A Pot of Broken Bones and Halfling Broth. Both of these are destined to be mined for inspiration for 3.x. The next two items are also for inspiration...I just have to find the correct Sci-Fi/Space Opera game system. Fantasy Flight Games' Edge of the Empire and Catalyst Games' flipbook for Shadowrun and Battletech. (This one will be doubly useful, as one of my gaming buddies wants to start working on a Mech game of his own.)

The last two are two others that were the reason for my foray into the shop: Lamentations of the Flame Princess' Better Than Any Man and James Porter Jr.'s NeoExodus Temple of the Forbidden God. I have plenty of lizardmen just waiting to come out of hibernation. I even recommended Better Than Any Man to a teenager who was struggling over what to pick out; his mother was standing there looking lost. Her advice was "Pick something that you think looks like something Dad didn't pick out himself." He had this one in his hand and I told him that Raggi's products were all pretty sound and quality. It wasn't until I was on my way home myself that I noticed the "18+" tag on the module.

Oops.

Still, though, it's impressive and amazing that Raggi puts out a book--yes, a literal BOOK--of this size for a Free RPG offering. Usually you can count on a dozen pages. This thing FAR exceeds it at 96 pages. NINETY-SIX. That's EIGHT DOZEN pages. Plus the cover is removable and contains a map on the inside.

Hopefully the kids' mom will forgive that anonymous "dirty old man" in the FLGS....

About an hour after leaving the FLGS, I received a phone call to inform me of the results of the in-store prize drawing: my oldest daughter's entry won the collapsible dice tower from Blue Panther. She, of course, gifted it to me out of the goodness of her heart. Then the manager laughed and told me I'd won the grand prize: the massive hardcover DCC RPG. Needless to say I was pretty psyched. (Of course, I may have to look at selling or re-gifting, because I'm not sure how much re-purposing I can do with this, and my game group isn't too OSR-friendly nowadays.

Finally, as some of you may know, I have an addition to dice. Dice. That's right I said: dice. Ahh, the mere word sends my heart racing and my hands shaking. Dice. DICE.

Did I tell you I like dice?

Well, the managers also know of my love of dice and when I went in to pick up our family's my winnings, he slipped me these little beauties. I really liked last year's offerings--a complete set (or nearly complete in my case)--mostly because I don't have a lot of uses for d6s. But they're pretty. And he even slipped me a second Q-Workshop for my daughter, who loves yellow. She "squeeed" just a bit at the gift.

Whew. All in all, a pretty successful Free RPG Day this year. I'm not sure I can match it. I was constantly reminded, throughout the day, of the generosity I felt from my fellow gamers last year, all those who were able to grab up extras at their respective FLGS for my library.

08 March 2013

Game Night: Highs and Lows

Ahhh. It's game night. I need this tonight. Real life has been extra tough lately, as I may have mentioned in previous posts. It's a game night of highs and lows, however.

  • High: The start of a new campaign, with a new DM rotating into the seat behind the screen.
  • Low: The announcement last week that a member of our group was hanging up his dice and PHB.
  • High: The joy of a new character, and a new character class for me. I've never played a rogue before.
  • Low: The miniature for my new character has still not arrived at my FLGS and so I'm stuck with a pre-painted plastic miniature that doesn't really represent my character.
  • High: I get to use my new dice. Oh yeah, I got new dice. Picked up the set at my FLGS when I went to check on the miniature for my new character. 
  • Low: Some nagging physical ailments are causing me repeated "breaks" and "intermissions" from the table.
  • High: Hey...it's a game night. That outweighs everything, right?
It looks like my highs outweigh the lows. It's a good night.

Here's hoping you all have a good gaming weekend. Keep your dice dry, eh? And give us a report when the weekend is over.

22 January 2013

[From the Mailbag] Dice Dragon

Through the power of Facebook, I found these little critters a few weeks ago and just had one arrive in the mail. These Dice Dragons are, admittedly, cute. Now, some of you macho gamers out there may not hold much truck with "cute," but I think that any of you would be proud to have one of these Dice Dragons on your desk, sitting right under your computer monitor.

Image courtesy of GameHermit
Lisa and Jack Berberette from Richmond, VA make these Dice Dragons and sell them on Etsy under the name of GameHermit. They've got a couple other lines of these handmade polymer cuties, "Baby Dragons" and "OOAK Dragons." They've got a pretty good selection; it was actually kind of hard to choose. There were several that were pretty tempting. They had a cute red dragon, holding a crystal blue d12. They also had an orange one and a pearlized gold dragon, both holding blue d20s. Ultimately, though, I had to go with this one: a black mica dragon with a red scarab d20.

My kids have already started begging for their own Dice Dragons. At $15-$20 each, they're not exactly kid stuff. I justified it as a little bit of gaming art. It may not be a Rodin or a Remington. Nope. It's a Berberette. And it's mine.

One can be yours, too. Pay 'em a visit, won't you?
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