Gentle readers, Issue #3 is one step closer to reality!
Both figuratively and literally (at least, in a literary sense).
Last night I received the digital image for the cover from +Jim Magnusson. It is, in a word, fantastic. I gave him the barest of suggestions (include a monster and the Stronghold) and he delivered in spades and with bells on. the artwork means I'm down to waiting for just one last image. And the monster in question, is leaving footprints. Big ones.
Sorry, folks. No teaser image this time around.
It truly made my day, and I needed it. Family crap again; trying to divide up my parents' estate is nearly killing me. The sheer greed and childishness that has come to light is...well, ludicrous, but also absurd to the level of humorous. I needed some good news after the emotional wringer that was my Saturday and Sunday.
Back to Issue #3: start gearing up and spreading the word. It's coming; can't you feel the earth shake?
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Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.
Showing posts with label Art. Show all posts
Showing posts with label Art. Show all posts
18 July 2016
15 July 2016
[The Stronghold 'Zine] Issue #3 Update and a Dance Break
Here's a teaser: a snippet of the art accompanying the new class presented in Issue #3: The Warder.
I'm really excited about this class, designed by a long-time friend of mine. It'll be presented in 3.x format. I'm seriously considering finding someone to translate into an OSR-compatible format as well. If there's any interest in this, let me know ASAP!
In other news, Holy Crap. I'm getting old. And I'm feeling every single day of it today, and then some. For our most recent anniversary, I bought tickets for my beautiful wife to a Howard Jones concert. I had never been a great fan back in the day; nothing against him—I didn't listen to '80s music back then, I was listening to '50s and '60s music. My wife, on the other hand, is a HUGE fan.
But, y'see, back...oh, 28 years ago or so he came through town and my (then) wife-to-be went to the concert with a guy. Her then-boyfriend became jealous of the attention she was showing Howard Jones, even though they were probably 100 yards away or more in an open-air, mountainside venue, where he was about an inch tall or so from their seats. But Psycho-boy became jealous and forced her to leave the concert three-quarters of the way through the concert to "beat traffic down the canyon."
That was the breaking point in their relationship, and she's never forgiven or forgotten. So I agreed, mostly knowing that she would have fun.
And she did. So do I, frankly. My wife danced through all 90+ minutes. I tried to keep up. I've never danced that long in my life. And today...I'm feeling it. 18 hours later and I still can't hear from one ear. (It was a fairly intimate venue with IMMENSE speakers.) I am stiff and sore. And exhausted.
But Momma's happy...so the Stronghold is happy.
Labels:
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29 November 2015
[found items] Foliage Template
A few months ago, my wife decided to go back to school in order to get a few more credits required for her teaching certificate. This has had a couple of side benefits for me, as well. For example, aside from being able to sleep with a smoking hot college co-ed again, I've discovered a new college bookstore.
I love college bookstores.
I don't know what it is about them, specifically. Way back when, when I was young and my brothers were going to school, I loved going with them to buy stuff at the University Bookstore. It's not just the books; it's the "other stuff." School supplies, art supplies, random crap...it's all good.
There it is...it's the art supplies. I love books, don't get me wrong. But most of the non-esoteric books can be found elsewhere, cheaper. The cool art supplies, however, and school supplies, these aren't things you can find at your local Michael's or Office Max.
One example: I love writing with pencils. There's just something basic and visceral about using a good, old-fashioned lead pencil. And the best pencil sharpener I've ever owned? A handheld sharpener that I found at the University Bookstore. Since finding the first one 20+ years ago, I've bought several more. Glass-bodied, they're made to resemble an old-fashioned inkwell. And they sharpen pencils like nobody's business.
It's not just pencil sharpeners; pencils, pens, all sorts of supplies. I found a sweet, solid metal mechanical pencil that's got sufficient heft to make it great to write and sketch with. Perhaps my favorite thing, however, is to raid the architecture aisles for templates.
Not just circles, squares, and ovals, although I have plenty of those. I've got some that are 40+ years old that I inherited (read: sneaked out of his desk because he no longer used them) from my father. I'm always on the lookout for a new one.
This brings us back to my wife going back to school. She made the mistake of allowing me to find the college bookstore. Yep: new pens, a new mechanical pencil, and my eyes on a couple more things. I also struck the Holy Grail: a new template.
That's right: a Landscape Template. Oddly, just a few months ago I was complaining to myself about my inability to draw a tree on a map. They all looked like clouds. Puffy clouds. With dots in the center.
This, I think, is going to help. Look: three different sizes, plus a palm tree. Some shrubs and bushes that will serve as some smaller trees too. French curves built in. and I think there are some pond/pool stencils there too, although those aren't as difficult for me to draw.
I couldn't wait to get the plastic off and startplaying sketching. Of course, as soon as I got the plastic off all of my ideas dried up. Ah, well. I've got it with my sketching/mapping supplies and as soon as the muse strikes, I'm all set.
I love college bookstores.
I don't know what it is about them, specifically. Way back when, when I was young and my brothers were going to school, I loved going with them to buy stuff at the University Bookstore. It's not just the books; it's the "other stuff." School supplies, art supplies, random crap...it's all good.
There it is...it's the art supplies. I love books, don't get me wrong. But most of the non-esoteric books can be found elsewhere, cheaper. The cool art supplies, however, and school supplies, these aren't things you can find at your local Michael's or Office Max.
One example: I love writing with pencils. There's just something basic and visceral about using a good, old-fashioned lead pencil. And the best pencil sharpener I've ever owned? A handheld sharpener that I found at the University Bookstore. Since finding the first one 20+ years ago, I've bought several more. Glass-bodied, they're made to resemble an old-fashioned inkwell. And they sharpen pencils like nobody's business.
It's not just pencil sharpeners; pencils, pens, all sorts of supplies. I found a sweet, solid metal mechanical pencil that's got sufficient heft to make it great to write and sketch with. Perhaps my favorite thing, however, is to raid the architecture aisles for templates.
Not just circles, squares, and ovals, although I have plenty of those. I've got some that are 40+ years old that I inherited (read: sneaked out of his desk because he no longer used them) from my father. I'm always on the lookout for a new one.
This brings us back to my wife going back to school. She made the mistake of allowing me to find the college bookstore. Yep: new pens, a new mechanical pencil, and my eyes on a couple more things. I also struck the Holy Grail: a new template.
That's right: a Landscape Template. Oddly, just a few months ago I was complaining to myself about my inability to draw a tree on a map. They all looked like clouds. Puffy clouds. With dots in the center.
This, I think, is going to help. Look: three different sizes, plus a palm tree. Some shrubs and bushes that will serve as some smaller trees too. French curves built in. and I think there are some pond/pool stencils there too, although those aren't as difficult for me to draw.
I couldn't wait to get the plastic off and start
17 June 2015
[The Stronghold 'Zine] The Contractions Have Started!
I'm going to catch grief for that title, I just know it.
But the fact remains, birthing pains are increasing, and delivery is imminent on Issue #2 of The Stronghold 'Zine!
Formatting has been finished, copy has been sent to my proofreaders and the cover is being finalized. We're finally fully dilated and ...
O.K., I just can't keep the metaphor going. I'm getting into "sleeping on the couch" territory.
So...what to expect from this issue? Well, honestly, this one is more of a theme issue than #1. A common theme runs through most of the articles, binding them together, but by no means so tightly that it requires using them all together. I've already given a sneak preview of what's in store, but for those who missed the previous post, here's what #2 looks like:
Stats for three new critters; one of these is friendly, one can be friendly, and one is...erm...not so much. While these are 3.x stat blocks, I think they're fairly easily converted to any retro-clone rule set.
There's a new locale described, with an accompanying new map. Two of the above-mentioned critters are directly associated with the locale, as is the new NPC statted up (3.x) and illustrated by the great +Jim Magnusson. I've also included names and descriptions for nearly a dozen-and-a-half new and system neutral critters. There's another installment of system-neutral random treasure tables included; these can be used with the locale as well as in your own setting of choice.
I've also drawn up a series of new wondrous magic items; I tried to make them fairly system-neutral or as easily imported as possible.NOTE: these are NOT associated with the locale and the "theme" of the rest of the issue.
The cover art was donated by a young lady of my acquaintance who is working on her artistic talent and, I think, amazing potential. I'm proud to have been given what she terms "my best one yet" for the cover of Issue #2.
Finally, even though the random nose-picking article was not a big hit with some readers last issue, my philosophy is that every game needs a little bit of humor. Accordingly, and due to the joint fault of +Tim Shorts and +Jason Zavoda, there's another useful (I think) set of random tables to add a little bit of humor and ...erm... flavor to your game. No, really...I think thre's some great role-playing potential with this article. I guess we can discuss and debate once the issue is released into the world.
So...prepare yourselves. Spread the word. Issue #2 is coming. A birth announcement and purchase links will be forthcoming...SOON.
But the fact remains, birthing pains are increasing, and delivery is imminent on Issue #2 of The Stronghold 'Zine!
Formatting has been finished, copy has been sent to my proofreaders and the cover is being finalized. We're finally fully dilated and ...
O.K., I just can't keep the metaphor going. I'm getting into "sleeping on the couch" territory.
So...what to expect from this issue? Well, honestly, this one is more of a theme issue than #1. A common theme runs through most of the articles, binding them together, but by no means so tightly that it requires using them all together. I've already given a sneak preview of what's in store, but for those who missed the previous post, here's what #2 looks like:
Stats for three new critters; one of these is friendly, one can be friendly, and one is...erm...not so much. While these are 3.x stat blocks, I think they're fairly easily converted to any retro-clone rule set.
There's a new locale described, with an accompanying new map. Two of the above-mentioned critters are directly associated with the locale, as is the new NPC statted up (3.x) and illustrated by the great +Jim Magnusson. I've also included names and descriptions for nearly a dozen-and-a-half new and system neutral critters. There's another installment of system-neutral random treasure tables included; these can be used with the locale as well as in your own setting of choice.
I've also drawn up a series of new wondrous magic items; I tried to make them fairly system-neutral or as easily imported as possible.NOTE: these are NOT associated with the locale and the "theme" of the rest of the issue.
The cover art was donated by a young lady of my acquaintance who is working on her artistic talent and, I think, amazing potential. I'm proud to have been given what she terms "my best one yet" for the cover of Issue #2.
Finally, even though the random nose-picking article was not a big hit with some readers last issue, my philosophy is that every game needs a little bit of humor. Accordingly, and due to the joint fault of +Tim Shorts and +Jason Zavoda, there's another useful (I think) set of random tables to add a little bit of humor and ...erm... flavor to your game. No, really...I think thre's some great role-playing potential with this article. I guess we can discuss and debate once the issue is released into the world.
So...prepare yourselves. Spread the word. Issue #2 is coming. A birth announcement and purchase links will be forthcoming...SOON.
Labels:
'Zines,
3.xE,
Art,
D&D,
Jim Magnusson,
Magic Items,
Maps,
Monsters,
Musical Instruments,
OSR,
Stronghold
09 May 2015
[The Stronghold 'Zine]The Rallying Cry Goes Forth!
Issue #2 of The Stronghold is in the works. But I want need art. Don't get me wrong; I love +Jim Magnusson's work and am extremely grateful for his generosity, help, aid, and talent. I've got a great line-up of his work just waiting for content.
But I don't want to kill him with over-work, either.
So, if there are any artists out there that would like a chance to appear in an upcoming issue of The Stronghold 'Zine, please...contact me. Or, if you know of an artist that might be interested, pass my contact info along to him/her. I can't promise much in the way of recompense, save a gratis physical copy of the issue. That and my undying gratitude and respect, of course. I've got some ideas for Issue #2 that would benefit from some artwork, or we can discuss ideas for later issues.
My artistic abilities are incredibly limited, especially when it comes to drawings, sketches, etc. Therefore,I rely on the kindness of strange artists. Wait, let me rephrase that. I rely on the strange kindness of artists. OK, third time's a charm: I rely on the kindness of artistic strangers. I'd like to rely on you.
Yeah, you. Right there. You.
But I don't want to kill him with over-work, either.
So, if there are any artists out there that would like a chance to appear in an upcoming issue of The Stronghold 'Zine, please...contact me. Or, if you know of an artist that might be interested, pass my contact info along to him/her. I can't promise much in the way of recompense, save a gratis physical copy of the issue. That and my undying gratitude and respect, of course. I've got some ideas for Issue #2 that would benefit from some artwork, or we can discuss ideas for later issues.
My artistic abilities are incredibly limited, especially when it comes to drawings, sketches, etc. Therefore,
Yeah, you. Right there. You.
21 January 2015
[RPG Inspiration] Expedition to the Canaveral Cape
"I'm back. I'm home. All the time, it was... We finally really did it. [screaming] You Maniacs! You blew it up! Ah, damn you!" -- George Taylor
The Planet of the Apes line was the first thing I thought of when this picture popped up on my Facebook feed this morning.
Unfortunately, in my pessimism, this picture paints what I fear is our space-faring future. It struck a chord with me, and not a good one. I'm one who firmly believes that mankind should be out there among the stars, exploring, learning, growing, and discovering as we have throughout our existence. I look out into the night sky now and wonder, "Where is our Columbus? Our Marco Polo? Our Thor Heyerdahl or Jacques Cousteau? Where is this generation's (or the next generation's) Neil Armstrong or Jim Lovell?" Forget what you may think of their supposed politics, alleged ethics, or remembered reputation: these men were explorers. They stretched our maps and widened our world views, risking life, limb, and possibly soul to do so. They were men of vision. They were heroes.
I still remember the thrill and adrenaline rush from the first shuttle launch. My father roused me early one morning and dragged me downstairs to watch. "Dragged" I say...I had always resented being born just a little bit late to see the moon landing; I wasn't going to miss this for the world. My father later had the opportunity to be present at a shuttle launch; he took pictures and, through his experiences--both there and as a bomber pilot--I watch the launches now and can almost physically feel the shock wave from the engine ignitions and the G-pressures from the acceleration. I remember looking at these men (and later women) as heroes. Certainly the crews of the Challenger and Columbia shuttles are heroes. Once we had vision and a drive to learn.
Now we're relegated to milk runs to a cramped little tin can in orbit. Especially as Americans, who have to humble ourselves to hitch a ride on someone else's bus to that flea-bag in space. Great way to honor the memories of the countless heroic astronauts who gave their lives to the space program and the idea of exploration.
We should be stretching out our hands and minds, embracing the wonder, the adventure, and the risk. From that activity comes growth, learning, and countless benefits to society. The other way--the way we're taking now--ultimately results in becoming Morlocks and Eloi.

That being said, the DM in me sees this image as a potential modern version of the Expedition to the Barrier Peaks. The "verticality" of the shuttle gives rise to some interesting
environmental questions, though, like "how best to traverse the
interior?" and "just how do we get inside that thing anyway?" Of course, the modern version of the dungeon--as suggested here--couldn't be much of a dungeon crawl; the size difference in the shuttle systems makes that unlikely. I mean, just compare the potential maps between the two. Canaveral Cape would have to be extended to the base itself and the various outbuildings. The STS and the tank/boosters alone just wouldn't be enough for a full adventure.
Hmm. Now there is an idea.
Dang. Now I'm going to spend all day looking through online NASA files for blueprints and such. Sigh.
The Planet of the Apes line was the first thing I thought of when this picture popped up on my Facebook feed this morning.
![]() |
| White Castle by Yuri Shwedoff |
Unfortunately, in my pessimism, this picture paints what I fear is our space-faring future. It struck a chord with me, and not a good one. I'm one who firmly believes that mankind should be out there among the stars, exploring, learning, growing, and discovering as we have throughout our existence. I look out into the night sky now and wonder, "Where is our Columbus? Our Marco Polo? Our Thor Heyerdahl or Jacques Cousteau? Where is this generation's (or the next generation's) Neil Armstrong or Jim Lovell?" Forget what you may think of their supposed politics, alleged ethics, or remembered reputation: these men were explorers. They stretched our maps and widened our world views, risking life, limb, and possibly soul to do so. They were men of vision. They were heroes.
I still remember the thrill and adrenaline rush from the first shuttle launch. My father roused me early one morning and dragged me downstairs to watch. "Dragged" I say...I had always resented being born just a little bit late to see the moon landing; I wasn't going to miss this for the world. My father later had the opportunity to be present at a shuttle launch; he took pictures and, through his experiences--both there and as a bomber pilot--I watch the launches now and can almost physically feel the shock wave from the engine ignitions and the G-pressures from the acceleration. I remember looking at these men (and later women) as heroes. Certainly the crews of the Challenger and Columbia shuttles are heroes. Once we had vision and a drive to learn.
Now we're relegated to milk runs to a cramped little tin can in orbit. Especially as Americans, who have to humble ourselves to hitch a ride on someone else's bus to that flea-bag in space. Great way to honor the memories of the countless heroic astronauts who gave their lives to the space program and the idea of exploration.
We should be stretching out our hands and minds, embracing the wonder, the adventure, and the risk. From that activity comes growth, learning, and countless benefits to society. The other way--the way we're taking now--ultimately results in becoming Morlocks and Eloi.

That being said, the DM in me sees this image as a potential modern version of the Expedition to the Barrier Peaks. The "verticality" of the shuttle gives rise to some interesting
environmental questions, though, like "how best to traverse the
interior?" and "just how do we get inside that thing anyway?" Of course, the modern version of the dungeon--as suggested here--couldn't be much of a dungeon crawl; the size difference in the shuttle systems makes that unlikely. I mean, just compare the potential maps between the two. Canaveral Cape would have to be extended to the base itself and the various outbuildings. The STS and the tank/boosters alone just wouldn't be enough for a full adventure. Hmm. Now there is an idea.
Dang. Now I'm going to spend all day looking through online NASA files for blueprints and such. Sigh.
Labels:
Art,
Barrier Peaks,
Dad,
Dungeons,
Idea Germs,
Inspiration,
Introspection,
Maps,
NASA,
Paintings,
Personal life,
Reflections
16 November 2014
Light At The End Of The Tunnel
It's time to start getting a little excited. The Stronghold 'Zine is nearing completion. The articles are getting a few finishing touches. The artwork is nearly ready. The cover art has been commissioned. Layout is in the planning stages. Next step...finish up and find some poor suckers slaves editors to tighten the work up. Then it'll be up to you, my readers, to want to take a gander.
A word about the artwork: I've been blessed to obtain the help of a couple of FANTASTIC artists. First off, Jim Magnusson agreed to do some illustrations for the interior...and they look TERRIFIC. Then, I managed sneak in a request for a cover from Jay Penn just before he closed his commission's calendar for the next year. I'm really excited to see what he comes up with.
More coming soon....
A word about the artwork: I've been blessed to obtain the help of a couple of FANTASTIC artists. First off, Jim Magnusson agreed to do some illustrations for the interior...and they look TERRIFIC. Then, I managed sneak in a request for a cover from Jay Penn just before he closed his commission's calendar for the next year. I'm really excited to see what he comes up with.
More coming soon....
Labels:
'Zines,
Art,
Friends,
Jay Penn,
Jim Magnusson,
Stronghold,
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27 October 2014
'Zine Construction Continues
Work continues on the first issue of the Stronghold 'Zine. Foundations have been laid; bricks for most of the outer walls have been put down and mortared. Some of the infrastructure is still a bit unclear--the architect keeps changing his mind about exactly what rooms need to be included and where they need to go.
I think there's some good stuff there. Most of it is the kind of stuff that would be included in the online version of the 'zine. Most of the struggle is coming with the mini-adventure I want to include. I've drawn three different maps and started to digitize each of them...then I try and stock them, and that's where the wheels fall off the wagon.
I'm also in the need of some illustration(s). I've got a couple specific ideas and then some general needs. The biggest problem is finding someone to whom I can beg for a freebie commission. I can't afford anything for art, at least for this first issue or so. If anyone out there has some ideas or offers, let me know...please. I've put out some initial feelers, but it's tough approaching people I barely know and saying, "Hey, you do good work, I really like the art you spend so much time on, and could you do me a solid and give me some for free? I'd really like that."
Sigh.
Anyway, I just wanted to throw out this update; it's been a little while since I gave one. More soon, I hope.
I think there's some good stuff there. Most of it is the kind of stuff that would be included in the online version of the 'zine. Most of the struggle is coming with the mini-adventure I want to include. I've drawn three different maps and started to digitize each of them...then I try and stock them, and that's where the wheels fall off the wagon.
I'm also in the need of some illustration(s). I've got a couple specific ideas and then some general needs. The biggest problem is finding someone to whom I can beg for a freebie commission. I can't afford anything for art, at least for this first issue or so. If anyone out there has some ideas or offers, let me know...please. I've put out some initial feelers, but it's tough approaching people I barely know and saying, "Hey, you do good work, I really like the art you spend so much time on, and could you do me a solid and give me some for free? I'd really like that."
Sigh.
Anyway, I just wanted to throw out this update; it's been a little while since I gave one. More soon, I hope.
30 October 2013
Prepare to be Jealous
A couple weeks ago, Tim Shorts over at Gothridge Manor showed off some artwork he'd received in the mail. The name of his post was "Prepare to be Jealous." Seeing how his post inspired this one, and the sentiment fits, I've co-opted his post title for my own today.
Thanks, Tim.
If you're a long-time reader of my blog, or have been around the OSR for a while, you've no doubt heard of Jay Penn or have seen his work. He was the artist for Christian Walker's Loviatar 'zine. Jay's been generous enough in the past to allow me to purchase some pieces from him, pieces awaiting framing for my home office. Well, Jay recently completed an artistic challenge "100 Heads in 100 Days"; he put these works up for grabs and I grabbed several.
Here's what I found when I opened the envelope:
I'm currently looking for a frame for this one. I loved the idea and the colors in this.
I actually received two of these from Jay. He graciously sent a second print that I delivered to my FLGS, Hastur Games and Comics. The owner calls himself "Cthulhu Bob" and the managers of this store have been good friends of mine for over three decades. They all loved this piece; I understand it's getting framed and put in the manager's office.
These were pieces from Jay's "100 Days"; The one on the upper right, titled "Nanna Orc" was Day #5 and is in pencil. Kiddy-corner to that, the one-eyed dwarf, is an ink piece for Day #7, appropriately named "Left-Eye the Dwarf." The piece on the far right is Day #18, an ink/watercolor rendition of Tolkien's Gimli, son of Gloin. The upper-left hand pieces is another ink/watercolor for Day #36 and is what Jay titles, "A Stonehead Waymarker."
[Aside: I had to share Jay's explanation of the piece here.... "Faerie is ribboned with paths, roads, trails, passages and the likes. They go in every which way, over mountains, under hills, around lakes, through streams. On some of the ancient and seldom used paths, one may come across a Stonehead Waymarker. These talking stones will only give directions if asked the correct question. The catch being that they will not tell you what that question is or how to discover it. To further annoy passing travelers, the 'right' question is never the same one twice, it always changes. Stonehead Waymarkers are, thus, entirely useless in every way except as a cautionary tale of the importance of a good map on a journey. Perhaps that is why the Stonehead Waymarkers exist in the first place..." End aside.]
Finally, the one in the bottom center is Mr. Tolkien himself, a pencil sketch for Day #42.
To tell the truth, there were LOTS more that I wanted. I didn't want to be greedy, however. Tim actually got one that I really wanted. I guess I'll let him keep it. Although, I should add a disclaimer: if it comes up missing, Tim, it wasn't me. Honest.
If you haven't seen Jay's work, or haven't picked up something from him, head on over to his Realm of Faerie blog and take a look around. He's always got something new up his sleeve. And don't let my pictures fool you or dissuade you: they DO NOT do the artwork justice. Not at all.
Thanks, Tim.
If you're a long-time reader of my blog, or have been around the OSR for a while, you've no doubt heard of Jay Penn or have seen his work. He was the artist for Christian Walker's Loviatar 'zine. Jay's been generous enough in the past to allow me to purchase some pieces from him, pieces awaiting framing for my home office. Well, Jay recently completed an artistic challenge "100 Heads in 100 Days"; he put these works up for grabs and I grabbed several.
Here's what I found when I opened the envelope:
I'm currently looking for a frame for this one. I loved the idea and the colors in this.
I actually received two of these from Jay. He graciously sent a second print that I delivered to my FLGS, Hastur Games and Comics. The owner calls himself "Cthulhu Bob" and the managers of this store have been good friends of mine for over three decades. They all loved this piece; I understand it's getting framed and put in the manager's office.
These were pieces from Jay's "100 Days"; The one on the upper right, titled "Nanna Orc" was Day #5 and is in pencil. Kiddy-corner to that, the one-eyed dwarf, is an ink piece for Day #7, appropriately named "Left-Eye the Dwarf." The piece on the far right is Day #18, an ink/watercolor rendition of Tolkien's Gimli, son of Gloin. The upper-left hand pieces is another ink/watercolor for Day #36 and is what Jay titles, "A Stonehead Waymarker."
[Aside: I had to share Jay's explanation of the piece here.... "Faerie is ribboned with paths, roads, trails, passages and the likes. They go in every which way, over mountains, under hills, around lakes, through streams. On some of the ancient and seldom used paths, one may come across a Stonehead Waymarker. These talking stones will only give directions if asked the correct question. The catch being that they will not tell you what that question is or how to discover it. To further annoy passing travelers, the 'right' question is never the same one twice, it always changes. Stonehead Waymarkers are, thus, entirely useless in every way except as a cautionary tale of the importance of a good map on a journey. Perhaps that is why the Stonehead Waymarkers exist in the first place..." End aside.]
Finally, the one in the bottom center is Mr. Tolkien himself, a pencil sketch for Day #42.
To tell the truth, there were LOTS more that I wanted. I didn't want to be greedy, however. Tim actually got one that I really wanted. I guess I'll let him keep it. Although, I should add a disclaimer: if it comes up missing, Tim, it wasn't me. Honest.
If you haven't seen Jay's work, or haven't picked up something from him, head on over to his Realm of Faerie blog and take a look around. He's always got something new up his sleeve. And don't let my pictures fool you or dissuade you: they DO NOT do the artwork justice. Not at all.
22 January 2013
[From the Mailbag] Dice Dragon
Through the power of Facebook, I found these little critters a few weeks ago and just had one arrive in the mail. These Dice Dragons are, admittedly, cute. Now, some of you macho gamers out there may not hold much truck with "cute," but I think that any of you would be proud to have one of these Dice Dragons on your desk, sitting right under your computer monitor.
Lisa and Jack Berberette from Richmond, VA make these Dice Dragons and sell them on Etsy under the name of GameHermit. They've got a couple other lines of these handmade polymer cuties, "Baby Dragons" and "OOAK Dragons." They've got a pretty good selection; it was actually kind of hard to choose. There were several that were pretty tempting. They had a cute red dragon, holding a crystal blue d12. They also had an orange one and a pearlized gold dragon, both holding blue d20s. Ultimately, though, I had to go with this one: a black mica dragon with a red scarab d20.
My kids have already started begging for their own Dice Dragons. At $15-$20 each, they're not exactly kid stuff. I justified it as a little bit of gaming art. It may not be a Rodin or a Remington. Nope. It's a Berberette. And it's mine.
One can be yours, too. Pay 'em a visit, won't you?
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| Image courtesy of GameHermit |
My kids have already started begging for their own Dice Dragons. At $15-$20 each, they're not exactly kid stuff. I justified it as a little bit of gaming art. It may not be a Rodin or a Remington. Nope. It's a Berberette. And it's mine.
One can be yours, too. Pay 'em a visit, won't you?
Labels:
Art,
Dice,
Dragons,
Mailbag,
Miniatures,
Sculptures
05 November 2012
Jay Penn For Sale!
No, I don't actually have the rights to sell Jay Penn, although if I did, Dennis Mize's infamous "Slave Auction" comes to mind, which is possibly the most disturbing thought I've had yet today. (Sorry, Jay.)
Those who frequent these pages will, no doubt, remember my ravings from a week ago regarding my acquisition of a couple of pieces of art from artist Jay Penn. Even further back, it was Jay Penn's illustration of an otyugh that prompted me to go crazy and purchase several WotC minis of the critter from the after-market.
Well, shortly thereafter he sent me word--and posted up on his blog--that he was opening up his Loviatar art portfolio for sale. This is your chance to own your very own piece of 'zine and art history!
There's been some fantastic stuff in the pages of Loviatar and some fantastic artistic renderings to go with it. I really can't say enough good about both Jay's art and how great he is to work with, business-wise. I'd urge anyone interested to take a peek at Jay's portfolio and his offerings. Snatch up your favorites while you can!
I'm already putting together a list of my "wants" and hoping no one beats me to them.
Why are you still here reading this? Go. Now. Look at art. Purchase. Before the otyugh is set loose on you. I'm serious.
Those who frequent these pages will, no doubt, remember my ravings from a week ago regarding my acquisition of a couple of pieces of art from artist Jay Penn. Even further back, it was Jay Penn's illustration of an otyugh that prompted me to go crazy and purchase several WotC minis of the critter from the after-market.
Well, shortly thereafter he sent me word--and posted up on his blog--that he was opening up his Loviatar art portfolio for sale. This is your chance to own your very own piece of 'zine and art history!
There's been some fantastic stuff in the pages of Loviatar and some fantastic artistic renderings to go with it. I really can't say enough good about both Jay's art and how great he is to work with, business-wise. I'd urge anyone interested to take a peek at Jay's portfolio and his offerings. Snatch up your favorites while you can!
I'm already putting together a list of my "wants" and hoping no one beats me to them.
Why are you still here reading this? Go. Now. Look at art. Purchase. Before the otyugh is set loose on you. I'm serious.
25 October 2012
A Giant and a Ranger Walk Into a Stronghold....
I've been meaning to write this post for two days. Unfortunately, a barometer-induced migraine intervened and I've spent many hours with an ice pack and pain medication in a dark room instead.
Early Monday afternoon the mailman brought me a great surprise: a well-packed, stiff envelope from Ireland.
Yes, I said Ireland.
After months of back and forth e-mails (mostly from me apologizing for real life getting in the way of PayPal payments), Jay Penn relinquished two of his babies to my care on October 19th. I was surprised to get them so quickly, to be honest. Only three days in transit from Ireland to The Stronghold? Really?
Somehow I doubt it was the doing of the USPS.
But I digress. For those of you not familiar with Jay Penn's work, well, first of all: SHAME ON YOU!! But second of all, Jay Penn is known for, besides other things, giving pictorial life to the pages of Loviatar by Christian, which I may have discussed here on occasion.
Back in July, I stumbled across a link to Jay's website, Realms of Faerie. He was in the midst of a "31 Day Drawing Challenge" project. It just so happened that the day I visited his particular picture just clicked with me. I had to have it. As I said above: after several months of e-mails back and forth, it arrived on Monday in perfect condition (something I was really truthfully worried about) and ready for framing (if I can find a suitable frame and a reasonable professional to help me do it right). I think it'll look great in my study.
I don't know exactly why, but it spoke to me. I'm not well-versed in artistic theory; if you must know, when it comes to art, I somewhat ascribe to the theory put forth by Justice Potter Stewart when describing pronography: I know it when I see it. In other words, I know what I like when I see it. I generally like watercolors. And there's something about the "twist" of the giant figure overlooking the serene farm and under the watchful eye (or not-so watchful eye in this case) of the manor house on the hill. It all looks so "normal" until your eye falls upon the hazy giant figure.
During the time we were working on getting the watercolor to me, Jay decided to offer for sale a limited run of prints of his cover art for Loviatar #9: a fellow named Morgan Stringman, who certainly seems more than capable of taking care of himself. See for yourself. And pick one up for yourself while they last!
So I picked one of those up as well. I love the fine line-work and the action suggested by the drawing, not to mention the details. The attraction was helped by the fact that, over the years, I also have had several rangers amongst my players. Those characters share a soft spot in my heart; one of them even looks a bit like Morgan. This one is going to look terrific hanging on my study wall too. I can hardly wait.
I can't say enough about Jay and his artwork. I'm a big fan; it's simplistic, I know, but it's true. I think he's summed up best by Christian's words: Someone needs to come along and take Jay Penn away from Loviatar. He's too damn good to be illustrating this humble rag. His work should be on the shelves of a FLGS and he should be signing copies of his work at GenCon.
I wholeheartedly agree: he's good. Very good. (But please, Jay, don't leave Loviatar!) I'm just proud to say, "I own a couple of Jay Penns." And thanks, Jay, for trusting me with these two of your children. I'm honored.
Check him out. You won't be disappointed.
Early Monday afternoon the mailman brought me a great surprise: a well-packed, stiff envelope from Ireland.
Yes, I said Ireland.
After months of back and forth e-mails (mostly from me apologizing for real life getting in the way of PayPal payments), Jay Penn relinquished two of his babies to my care on October 19th. I was surprised to get them so quickly, to be honest. Only three days in transit from Ireland to The Stronghold? Really?
Somehow I doubt it was the doing of the USPS.
But I digress. For those of you not familiar with Jay Penn's work, well, first of all: SHAME ON YOU!! But second of all, Jay Penn is known for, besides other things, giving pictorial life to the pages of Loviatar by Christian, which I may have discussed here on occasion.
Back in July, I stumbled across a link to Jay's website, Realms of Faerie. He was in the midst of a "31 Day Drawing Challenge" project. It just so happened that the day I visited his particular picture just clicked with me. I had to have it. As I said above: after several months of e-mails back and forth, it arrived on Monday in perfect condition (something I was really truthfully worried about) and ready for framing (if I can find a suitable frame and a reasonable professional to help me do it right). I think it'll look great in my study.
I don't know exactly why, but it spoke to me. I'm not well-versed in artistic theory; if you must know, when it comes to art, I somewhat ascribe to the theory put forth by Justice Potter Stewart when describing pronography: I know it when I see it. In other words, I know what I like when I see it. I generally like watercolors. And there's something about the "twist" of the giant figure overlooking the serene farm and under the watchful eye (or not-so watchful eye in this case) of the manor house on the hill. It all looks so "normal" until your eye falls upon the hazy giant figure.
During the time we were working on getting the watercolor to me, Jay decided to offer for sale a limited run of prints of his cover art for Loviatar #9: a fellow named Morgan Stringman, who certainly seems more than capable of taking care of himself. See for yourself. And pick one up for yourself while they last!
So I picked one of those up as well. I love the fine line-work and the action suggested by the drawing, not to mention the details. The attraction was helped by the fact that, over the years, I also have had several rangers amongst my players. Those characters share a soft spot in my heart; one of them even looks a bit like Morgan. This one is going to look terrific hanging on my study wall too. I can hardly wait.
I can't say enough about Jay and his artwork. I'm a big fan; it's simplistic, I know, but it's true. I think he's summed up best by Christian's words: Someone needs to come along and take Jay Penn away from Loviatar. He's too damn good to be illustrating this humble rag. His work should be on the shelves of a FLGS and he should be signing copies of his work at GenCon.
I wholeheartedly agree: he's good. Very good. (But please, Jay, don't leave Loviatar!) I'm just proud to say, "I own a couple of Jay Penns." And thanks, Jay, for trusting me with these two of your children. I'm honored.
Check him out. You won't be disappointed.
06 April 2011
E is for Erol Otus
Erol Otus is an American artist and game designer, known most notably for his work in the early days of Dungeons and Dragons. I would dare say that he should be called legendary. Back in the day, you couldn't swing the metaphoric cat through a D&D product without hitting one of his pieces, either on the cover or inside the book.
Yes, he was that prolific.
And no, I never have actually tried to swing a cat through a book. It might be messy.
Yes, he was that prolific.
And no, I never have actually tried to swing a cat through a book. It might be messy.
Labels:
1981 Basic Set,
A to Z April 2011,
Art,
Bloghop,
Challenge,
Erol Otus
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