I'm going to catch grief for that title, I just know it.
But the fact remains, birthing pains are increasing, and delivery is imminent on Issue #2 of The Stronghold 'Zine!
Formatting has been finished, copy has been sent to my proofreaders and the cover is being finalized. We're finally fully dilated and ...
O.K., I just can't keep the metaphor going. I'm getting into "sleeping on the couch" territory.
So...what to expect from this issue? Well, honestly, this one is more of a theme issue than #1. A common theme runs through most of the articles, binding them together, but by no means so tightly that it requires using them all together. I've already given a sneak preview of what's in store, but for those who missed the previous post, here's what #2 looks like:
Stats for three new critters; one of these is friendly, one can be friendly, and one is...erm...not so much. While these are 3.x stat blocks, I think they're fairly easily converted to any retro-clone rule set.
There's a new locale described, with an accompanying new map. Two of the above-mentioned critters are directly associated with the locale, as is the new NPC statted up (3.x) and illustrated by the great +Jim Magnusson. I've also included names and descriptions for nearly a dozen-and-a-half new and system neutral critters. There's another installment of system-neutral random treasure tables included; these can be used with the locale as well as in your own setting of choice.
I've also drawn up a series of new wondrous magic items; I tried to make them fairly system-neutral or as easily imported as possible.NOTE: these are NOT associated with the locale and the "theme" of the rest of the issue.
The cover art was donated by a young lady of my acquaintance who is working on her artistic talent and, I think, amazing potential. I'm proud to have been given what she terms "my best one yet" for the cover of Issue #2.
Finally, even though the random nose-picking article was not a big hit with some readers last issue, my philosophy is that every game needs a little bit of humor. Accordingly, and due to the joint fault of +Tim Shorts and +Jason Zavoda, there's another useful (I think) set of random tables to add a little bit of humor and ...erm... flavor to your game. No, really...I think thre's some great role-playing potential with this article. I guess we can discuss and debate once the issue is released into the world.
So...prepare yourselves. Spread the word. Issue #2 is coming. A birth announcement and purchase links will be forthcoming...SOON.
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Hail and Well Met, fellow traveler! May my Stronghold provide a place for enlightenment and amusement, and somewhere to keep your dice dry. Enter and rest awhile.
Showing posts with label Musical Instruments. Show all posts
Showing posts with label Musical Instruments. Show all posts
17 June 2015
23 November 2011
Sci-Fi Inspirations
COMMENTS REQUESTED
I’m one of those people whose writing is occasionally enhanced by the use of good mood music while writing. When I worked at the Court, my Judge could never figure out why I listened to the Braveheart soundtrack. For whatever reason, that album helped me with my legal research and writing. I find certain operatic and classical works help when I’m doing my letter writing, unless it’s an angry letter, and then I go to something like Evanescence for inspiration. Hymns or gospel music work well when the work is spiritually-centered. Howard Shore’s Lord of the Rings works, or even Midnight Syndicate or Nox Arcana help in my fantasy- and RPG-writing work.

I find myself at a loss, however, in at least one area. Science Fiction. I tried my hand at some sci-fi writing a couple weeks ago and found myself needing the aural stimulation. There’s the obvious: John Williams’ Star Wars soundtracks. Unfortunately, I find the music from the latter three films to be distracting and the kids have done something with a stack of my CDs, which happen to include the soundtracks from the first three films (commonly known in the Stronghold as the “REAL Star Wars movies”). But this one is almost too obvious.
What I need is some suggestions for some sci-fi inspiring music out there; I need something that’s fairly readily available, i.e., not an obscure single-run album that was pressed in the late 1970s by an unpronounceable Eastern European techno-pop group, which album has never been re-released in any format and is available nowhere, including on the World Wide Web.
There simply must be something out there.
Browsing through pulp magazine covers and old novel covers helps a bit, but musical inspiration is exponentially more helpful in my writing process. Until I get some valid suggestions, or find some good musical cues somewhere, I fear I’m at an impasse with the current story. If the block lasts too long, I’ll have to close the file and throw it in a drawer for a while. I really don’t want to have to do that. So, please: comment away and gimme some suggestions. Oh, and thanks in advance.
I’m one of those people whose writing is occasionally enhanced by the use of good mood music while writing. When I worked at the Court, my Judge could never figure out why I listened to the Braveheart soundtrack. For whatever reason, that album helped me with my legal research and writing. I find certain operatic and classical works help when I’m doing my letter writing, unless it’s an angry letter, and then I go to something like Evanescence for inspiration. Hymns or gospel music work well when the work is spiritually-centered. Howard Shore’s Lord of the Rings works, or even Midnight Syndicate or Nox Arcana help in my fantasy- and RPG-writing work.

I find myself at a loss, however, in at least one area. Science Fiction. I tried my hand at some sci-fi writing a couple weeks ago and found myself needing the aural stimulation. There’s the obvious: John Williams’ Star Wars soundtracks. Unfortunately, I find the music from the latter three films to be distracting and the kids have done something with a stack of my CDs, which happen to include the soundtracks from the first three films (commonly known in the Stronghold as the “REAL Star Wars movies”). But this one is almost too obvious.
What I need is some suggestions for some sci-fi inspiring music out there; I need something that’s fairly readily available, i.e., not an obscure single-run album that was pressed in the late 1970s by an unpronounceable Eastern European techno-pop group, which album has never been re-released in any format and is available nowhere, including on the World Wide Web.
There simply must be something out there.
Browsing through pulp magazine covers and old novel covers helps a bit, but musical inspiration is exponentially more helpful in my writing process. Until I get some valid suggestions, or find some good musical cues somewhere, I fear I’m at an impasse with the current story. If the block lasts too long, I’ll have to close the file and throw it in a drawer for a while. I really don’t want to have to do that. So, please: comment away and gimme some suggestions. Oh, and thanks in advance.
Labels:
Inspiration,
Musical Instruments,
Sci-Fi,
Writing
30 April 2010
Found Items Friday: The Ruined Watchtower of Al'Makhor
Well, at the risk of forming a habit, I want to stay with the theme of the week and look at the little trinkets and things left behind in the chaos and panic of Gronth Knockstone's attack on the watchtower
16 April 2010
Found Items Friday: The Farmhouse
In keeping with the rest of the week, let's look at the little treasures that brighten the farmhouse of Reynard Adoall and his family. It's not everything in their house, but it'll provide a start.
Labels:
Books,
Farmhouse,
Found Items,
Found Items Friday,
Musical Instruments,
Paintings,
Sculptures,
Toys,
Treasure
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